Comments (3)
Max Mobs in a chunk ?
This is going to tamper real bad with server mechanics. I guess its better to leave this to the plugins that implement mobs themselves.
Max Hopper in a chunk ?
Again, best to leave this to servers. Tampering may mess with other redstone mechanics.
Max Sign in a chunk ?
I don't think signs cause any server-sided lag, I remember them causing massive fps drop with a high quantity several versions back.
from aggressiveoptz.
An aggressive optimization is good if it causes less or perceivable inconvenience. I don't think knowing users of this plugin reporting issues caused in other plugins due to AggressiveOptz tampering with everything in-between (i.e unperceivable results due to too vague/broad optimization) would be any fun.
I guess an optimization to limit the number of entities ticked at once can be considered, however I can't think of a way to do it reliably.
from aggressiveoptz.
I think those who think it's breaking the vanilla process will just turn it off. Others who don't think so will leave it on.
from aggressiveoptz.
Related Issues (3)
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from aggressiveoptz.