Comments (1)
The "dev" directory is having "MediaStreamRecorder.js":
However you're free to use RecordRTC or similar solutions:
Here is how to record local audio and/or video stream:
connection.onstream = function(event) {
if (event.type === 'local') {
var recorder = {
audio: RecordRTC(event.stream, {
type: 'audio'
}),
video: RecordRTC(event.stream, {
type: 'video'
})
};
recorder.audio.startRecording();
recorder.video.startRecording();
// keep a global reference
connection.streamEvents[event.streamid].recorder = recorder;
}
};
btnStopRecording.onclick = function() {
var streamid = prompt('Please enter local streamid');
var recorder = connection.streamEvents[streamid].recorder;
recorder.audio.stopRecording();
recorder.video.stopRecording();
};
You can record remote "video" but you can't record remote "audio":
You can merge/mux both WAV/WebM into single MP4/WebM/FLV/MKV/etc. container using ffmpeg. You can find similar demos on RecordRTC github repository.
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