Comments (1)
Hi, @xhuro
Thank you for report! I reproduced your issue, and it is limitation of Unity 3D runtime for generics (so, it should be PlatformNotSupportedException
). However, you can workaround this limitation with creating pre-generated serializer using mpu.exe
tool in the repository as following:
::Windows
.\tools\mpu\bin\mpu.exe -s <OPTIONS> <Project or assembly file which contains your enum type>
# Mac OS X or Linux
mono ./tools/mpu/bin/mpu.exe -s <OPTIONS> <Project or assembly file which contains your enum type>
Note that there are some issues on mpu.exe
now:
-o
option does not effect.- The generated serializer sources have compilation error when you use MsgPack library as source code in Assets. Please modify
protected override
toprotected internal override
manually.
I will fix above mpu.exe
issues in this weekend.
Thanks.
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