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Hello There

My name is Mateusz and I mainly focus on C++ / Python software engineering. My primary interests are:

  • 3D graphics rendering -> creating educational game engines using OpenGL / Vulkan, learning real-time ray tracing etc.
  • machine learning -> wrote my own upscaling deep learned neural network (DLSS)

Privately I am huge fan of Star Wars.

Projects

Currently working on:

  1. UncannyEngine, which will be educational 3D game engine based on Vulkan with ray tracing features. It will be used as my master's thesis project:

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Finished projects

  1. Ray-Traced Images Renderer based on CUDA library:

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  1. MAREngine game engine including MARMaths computing library (also documented as my engineer's thesis at AGH University):

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  1. LittleEngineOpenGL engine used for making easy parking system:

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  1. Rotation of given objects (2D and 3D) around specific point with visualization using Matlab:

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Technologies / Tools

C++ Python Linux

Git Github

Top Langs

Mateusz Rzeczyca's Projects

assimp icon assimp

The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.

bmi_calc icon bmi_calc

BMI Calculator Desktop Application for Linux

complexcalc icon complexcalc

Complex Number Calculator ( Re and Im <---> Module and Angulus )

handy_repo icon handy_repo

Storage of everything interesting we can find in web (IMHO)

imguizmo icon imguizmo

Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui

littleengineopengl icon littleengineopengl

Little Engine specialized for loading .obj files with colors and point lights. Currently implemented cube parking.

marengine icon marengine

MAREngine is 3D free and open source game engine.

marengine-docs icon marengine-docs

MAREngine documentation code, which is launched at ReadTheDocs.

marmaths icon marmaths

MARMaths is a computing library written for MAREngine

obj-loader icon obj-loader

A C++ OBJ Model Loader that will parse .obj & .mtl Files into Indices, Vertices, Materials, and Mesh Structures.

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