Comments (6)
What value exactly is supposed to be offsetted here?
from commotion.
What value exactly is supposed to be offsetted here?
a Material value (Emission for example)
from commotion.
It's controlled by the driver, it cannot be offsetted. The driver's expression has to be modified with additional offset value, I'm not sure it is a good thing to do.
Do you have a specific use case?
from commotion.
It's controlled by the driver, it cannot be offsetted. The driver's expression has to be modified with additional offset value, I'm not sure it is a good thing to do.
Do you have a specific use case?
no no, the offset happens on the object target, so like if you got a driver with cube.001 all other cubes would have that same driver with the same object target. the option would swap the object target based on the same name
what i want is to make all those drivers use its next object name (just as the name preset works) to make like Cube.002 having a driver with object target cube.002 and cube 003 has a driver with object target cube.003 and so on...
because the offset already was made with the animated position, those drivers only inspects the objects location to change the Material value based on that
from commotion.
If I understand correctly, you want to set target object property of a driver variable to current object?
I'm not sure it's in the scope of the add-on, and then there are other issues:
- How to decide which variable to set, and which to ignore in case drive have multiple variables?
- How to handle Distance and Rotational Difference variables?
At this point GN simulation zone might be a better tool. Drivers were not designed to do stuff like this.
from commotion.
If I understand correctly, you want to set target object property of a driver variable to current object?
I'm not sure it's in the scope of the add-on, and then there are other issues:
- How to decide which variable to set, and which to ignore in case drive have multiple variables?
- How to handle Distance and Rotational Difference variables?
At this point GN simulation zone might be a better tool. Drivers were not designed to do stuff like this.
i see
from commotion.
Related Issues (20)
- Blender 2.90 and 2.93 not working
- Issue with enabling addon HOT 1
- Failed to enable addon HOT 1
- Can't use Offset Animation HOT 3
- Error trying to enable add-on (Blender 2.93, Commotion 2.2.1) HOT 2
- Not working HOT 2
- Unable to install in Blender 2.93 HOT 4
- Proximity Effector not showing in Render HOT 2
- Traceback error with commotion addon HOT 2
- rigging/bones HOT 1
- Can't enable commotion as an addon in preferences Blender 3.0.1 HOT 1
- Documentation for 2.93, and above? HOT 1
- Selected Key or Range Feature Request HOT 1
- Can't copy NLA strip to another object in blender 3.1 HOT 1
- ok HOT 1
- Offset doesn't work with bones HOT 1
- Not working as expected in blender 3.4 HOT 3
- erro add Blender 3.4.1 HOT 1
- Error installing addon HOT 2
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from commotion.