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mosra avatar mosra commented on April 28, 2024

I know where the problem is and I hoped this issue will never appear. The gl_magnum.c file is generated by glLoadGen, which currently uses glGetString(GL_EXTENSIONS) for getting extension list. This API is removed from core OpenGL and is replaced with glGetStringi(GL_EXTENSIONS, i). Sadly this change not backed by any extension which could be exposed in older GL, so I had to keep the old one for pre-3.0 drivers (Mesa on Linux) and hoped that it would be supported in newer ones as well. I need to fix that and use the proper one based on GL version.

By the way, what is your LOG(INFO)/LOG(FATAL) macro doing (even that you said I should ignore it)? Is it something else than alias to Debug()/Error()?

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miguelmartin75 avatar miguelmartin75 commented on April 28, 2024

By the way, what is your LOG(INFO)/LOG(FATAL) macro doing (even that you said I should ignore it)? Is it something else than alias to Debug()/Error()?

It's just printing to stdout and a file; it's easylogging++.

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mosra avatar mosra commented on April 28, 2024

Should be fixed in b916148. The loader now doesn't try to parse extension lists, as this functionality is already available elsewhere. It should now work for both core and compatibility contexts. Please test and report any issues.

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miguelmartin75 avatar miguelmartin75 commented on April 28, 2024

Seems to be fixed now, sorry for the late reply, I just upgraded to 10.9. :) Thanks.

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