Alexander Potapov's Projects
collection of useful header-only allocators
Open-source math analysis engine for C#
Implementation of ant algorithm in C++
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
Embedded Scripting Language Designed for C++
Desktop program for calculating resources for GT circuits
Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
EABase is a small set of header files that define platform-independent data types and platform feature macros.
EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.
Electronics App for logic circuts simulation
fluid simulation on C++ with CUDA and SFML
anti-aliased font rendering
Fast binary matrix multiplication
GarbageCollector for C
GLEW(https://github.com/nigels-com/glew, source updated nightly) with Cmake and pre-generated sources
Hazel Engine
Dear ImGui: Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies
Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui
A rendergraph-based graphical framework for Vulkan
my bio
Build a Jekyll blog in minutes, without touching the command line.
A small C++ library for personal usage
MSL is a dynamic-type OOP general-purpose programming language
template project for developing applications with MxEngine
small path tracer in glsl
implementation of ART1 algorithm to predict purchases
RenPy visual novel based on discord's chat role play
C++ Reflection Library
Change C++ code at runtime