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mokefyni's Projects

ai4animation icon ai4animation

Bringing Characters to Life with Computer Brains in Unity

assetstudio icon assetstudio

AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.

botw-toonshader icon botw-toonshader

A recreation of Zelda: Breath of the Wild's toon shader in Unity, using Shader Graph

crepuscular-rays-unity icon crepuscular-rays-unity

I Implemented this Post Processing effect from NVIDIA gems in Unity. It creates Crepuscular Rays from the sun also know as God Rays or Light shafts. I'm going to try and improve it and possibly mix in some volumetric fog

dynamicbonesstudio icon dynamicbonesstudio

A useful tool for quickly setting up and manipulating dynamic bones for Unity characters

fastbloomformobiles icon fastbloomformobiles

A bloom that is 60% faster than Unity’s built-in bloom and is specially optimized for mobile platforms. This bloom can be applied to only intended specific objects. And its intensity and threshold can be controlled per-object. This bloom can be applied to objects with random moving shapes (like glittering water surface under the sun). On top of that, color grading is well integrated and costs little extra performance.

grassbending icon grassbending

A replacement for Unity's terrain grass shader with alpha blended rendering and touch bending effect

hdtoon icon hdtoon

Simple toon shader for Unity HDRP (High Definition Render Pipeline)

kino icon kino

A collection of custom post processing effects for Unity

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