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Anastasiia's Projects

abstracthandlerusingabstractclass icon abstracthandlerusingabstractclass

*Abstract classes and interfaces* Write a program that will perform document definition and for each format there should be methods for opening, creating, editing, and saving a certain document format

addingmatrixesusingmethods icon addingmatrixesusingmethods

*Arrays* Create two 3x3 arrays, fill them, create a third array empty. In the third array, enter the result of adding the first two using methods.

additionmatrixes icon additionmatrixes

*Arrays* Create two 3x3 arrays, fill them, create a third array empty. Enter the result of adding the first two into the third array.

addressjaxbparser icon addressjaxbparser

Create a class using JABXParser that describes the hierarchy of the XML file. The project creates an XML file and builds a tree (city, street name, house)

addressjson icon addressjson

Create a line in JSON format. Processing and writing to JSON file using Jackson and Gson libraries.

addressusinggettersandsetters icon addressusinggettersandsetters

*OOP* Create a class Address with attributes index, country, city, street, house, apartment, getters and setters. Create object.

addtoarraylist icon addtoarraylist

*ArrayList* Create a Zoo class. Create a list to record 8 animals through the add(index, element) method. Print the list to the console

animalinheritancecloning icon animalinheritancecloning

Create an Animal and Eagle clasess. Create 3 fields in the Animal class, Eagle must inherit from the Animal class. Clone an Eagle object

animalserialization icon animalserialization

Create an Animal class. Describe 3 different fields in it, create a constructor, methods. Create a file and serialize the Animal object, deserialize, and print to the console

animalsusingenum icon animalsusingenum

*Enum* Create an enum Animals that contains a constructor that should take an age of the animal and an overloaded toString() method that should return the instance name and age of the animal

animaltostringhashcodeequals icon animaltostringhashcodeequals

*Object* Create class Animal with name String, int age, tail Boolean. In the class, redefine the toString method so that the output is as follows: "Name: Vaska, age: 45, tail: no". In the Animal class, override the equals & hashCode methods

animalxmlparser icon animalxmlparser

Create XML file and AnimalParser class. Print the name, breed of all cats to the console using any of the previously considered parsers

areaofacircle icon areaofacircle

*Variables* Сalculate the area of the circle and output to the console

areaofcircleusingstaticmethod icon areaofcircleusingstaticmethod

*Classes/Objects* Create the class MyArea, declare the constant PI = 3.14 in it and the static method, which calculate the area of the circle using PI

arithmeticoperations icon arithmeticoperations

*Variables* Print to the console the results of all arithmetic operations on two variables.

arrayminmaxsum icon arrayminmaxsum

*Arrays* Print the largest value of the array, the smallest value of the array, the total sum of all elements, the arithmetic mean of all elements, all odd values to the console

averageusingmethodoverloading icon averageusingmethodoverloading

*Methods* Create three overloaded methods to find the arithmetic mean of 3, 4, 5 variables, create a method to find the minimum, maximum and average values among these three methods

basicsyntax icon basicsyntax

*Variables* Is it possible to create variables with such names?

birddeepcloneserialization icon birddeepcloneserialization

Create a Bird class. Create 3 fields (static, final and transient), methods, constructor. Clone an object using deep cloning via serialization

booklambdaanonymousclass icon booklambdaanonymousclass

Create a Book class, make 3 fields and corresponding methods. To implement the closure of the anonymous class and the lambda expression.

bookusingclassesandobjects icon bookusingclassesandobjects

*OOP* Implement the ability to add the book title, author name and contents to the book. Use the show() method to print it to the console

builder icon builder

Create a House class with the number of rooms, the presence of a pool. Use the Builder design pattern to create a House object. Create several House objects with different characteristics using different ConcreteBuilder and HouseDirector options. Output information about the House objects to the console.

calculator icon calculator

*Conditional statements* Write a "Console Calculator" program with Switch Statement

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