Comments (1)
Related: #10497
from minetest.
Related Issues (20)
- Some kind of issue with symlinks (I think)
- Inv list click doesn't work after shift clicking if on_metadata_inventory_put adds a button to the formspec
- Game Fails To Update Via Client "Content" Update Button HOT 1
- Allow large entities: Large collision boxes, large selection boxes, large visuals HOT 3
- Help modders deal with object invalidation properly HOT 2
- Can't build benchmark and unit tests at the same time HOT 2
- Segmentation fault under specific conditions (apparently unloading the entity the player is attached to) HOT 2
- Method to get relative object position (attachments)
- Smooth cloud color change
- Alpha texture for inventory items HOT 1
- Minetest build from `stable-5` branch requires `irrlichtmt` version that differs from the `stable-5` version of the build documentation HOT 3
- MT dev 5.9.0 signs green bg HOT 1
- Ability to customize, disable, modify, etc the ascii art that pops up in the terminal at server start HOT 1
- Creating a particle spawner without a texture and a texture pool causes the client to crash HOT 4
- libsha256 breaks build: linking fails HOT 5
- `get_player_information()` returns `nil` if called when a player joins HOT 2
- [Feature Request] API: Use a table as a value in metadata. HOT 3
- Hiding last segments of IP addresses in logs HOT 3
- Assertion failure when closing window from Controls settings menu HOT 1
- Replace "glow" for entities, and "light_source" for items, with something more versatile and with glowing nodes HOT 2
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from minetest.