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mariogamer2 avatar mariogamer2 commented on June 27, 2024

me it's work with latest armips and devkit ARM 45

linux ubuntu 15.10

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ApacheThunder avatar ApacheThunder commented on June 27, 2024

Does someone have a compiled version of armips? I found a gibhub page but it's cmake. I can't really compile cmake stuff right now. I'm using Windows 7 right now. Maybe there isn't a build for WIndows yet....

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mariogamer2 avatar mariogamer2 commented on June 27, 2024

wait a sec...

https://cmake.org/download/

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ApacheThunder avatar ApacheThunder commented on June 27, 2024

I have cmake. The problem is I'm not familiar with the command line switches it needs to compile things and I've only managed to compile TWLSaveTool with it thus far.

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mariogamer2 avatar mariogamer2 commented on June 27, 2024

run this: cmake /path/to/armips

than,go to armips directory and run: make

and then,put armips.exe in a directory who is in your path

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ApacheThunder avatar ApacheThunder commented on June 27, 2024

It won't compile:


CMake Error at CMakeLists.txt:2 (project):
The CMAKE_CXX_COMPILER:

cl

is not a full path and was not found in the PATH.

To use the NMake generator with Visual C++, cmake must be run from a shell
that can use the compiler cl from the command line. This environment is
unable to invoke the cl compiler. To fix this problem, run cmake from the
Visual Studio Command Prompt (vcvarsall.bat).

Tell CMake where to find the compiler by setting either the environment
variable "CXX" or the CMake cache entry CMAKE_CXX_COMPILER to the full path
to the compiler, or to the compiler name if it is in the PATH.

Configuring incomplete, errors occurred!

I'm not hunting down any more dependencies for this. cmake is a nightmare to deal with. I'm not going to attempt to compile anymore cmake crap anytime soon.

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mariogamer2 avatar mariogamer2 commented on June 27, 2024

Don't know what is the "compiler",sorry.

For me,it is probably GCC (gnu across compiler) on linux.

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Syphurith avatar Syphurith commented on June 27, 2024

@ApacheThunder CMake command line edition would always try to use Visual Studio toolchain if any, but no fallback for this. To solve this you had to set the MakeFile Type for it to be MINGW or MSYS as its parameter. Or else you can use its GUI version. BTW this could be just the design fault in CMake.

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ApacheThunder avatar ApacheThunder commented on June 27, 2024

I've tried MinGW/MSYS build settings with the GUI version. It fails to compile it. :(

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ApacheThunder avatar ApacheThunder commented on June 27, 2024

I've given up trying to fix compiling armips. Instead I just reverted this commit:

5988f10

Back to what it was before. It compiles now. Hopefully this doesn't cause problems, because I have no solutions for compiling it with this commit on Windows 7 right now because the build of armips this is using doesn't appear to be available for windows platform and cmake won't compile it on my machine.

EDIT: Seems to work fine without this change, So for now I will exlude this commit to compile future builds until this is resolved or the correct build of armips becomes available.

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mid-kid avatar mid-kid commented on June 27, 2024

https://gbatemp.net/threads/release-cakesfw.391200/page-101#post-6013474
https://gbatemp.net/threads/release-cakesfw.391200/page-102#post-6014870
Both builds require microsoft visual c runtime redistributeable 2015 IIRC.
Closing as "not my problem you can't compile armips on your OS. Just use the nightlies instead or something".
(I've tried cross compiling with mingw but I gave up after a few attempts. Armips doesn't seem to like mingw. Use Visual Studio compilers instead.)

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socram8888 avatar socram8888 commented on June 27, 2024

For completeness sake, if you're using an old version of armips, just replace:

.if isArm()

with

.ifarm

and it should build

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