Comments (2)
I found the description about "aliased depth" in the arxiv paper, which approximately offsets every depth pixel > 1m back into a smaller range. Any possibility to get back the actual depth value?
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Correct, we tried to highlight the characteristics of depth in AHAT mode in both the API docs and the tech report to make it as clear as possible.
The mode uses single frequency, and it's not possible to run de-aliasing to compute depth for it. However, it should be possible to develop a method to identify "wrapped" depth pixels, at least invalidate them -- for example, leveraging DNNs and the active brightness images.
Some work going in this direction: http://www.audentia-gestion.fr/MICROSOFT/depth4free_SIGGRAPH.pdf
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