Comments (4)
Hi @sdyalor . Our team has prioritized supporting iOS 11 and above to take advantage on the latest OS apis and swift compiler. Based on https://developer.apple.com/support/app-store/, most of our iOS customers are iOS 12 and above. Is it possible for you to fork this repo and make the necessary change for your sdk to support iOS 10?
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Swift 5 compiles for ios 10, duno why you require ios 11 :(
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Hey @sdyalor , while it's true that iOS 10 is compatible with Swift 5, the limiting factor is more the complexity of supporting all the controls without APIs that are only available in iOS 11. Things like named colors, safe area insets and layout margins, directionalLayoutMargins, maskedCorners on layers, and much more are not available on iOS 10.
Supporting all of the same controls with the same behavior for iOS 10 means determining where we are relying on those APIs and re-implementing the same behavior without the APIs available, which can add complexity and bloat to our implementations and testing matrix for an OS that doesn't see a lot of usage.
If iOS 10 support is fully necessary for your use case, I second @harrieshin 's recommendation of forking and working around/removing the iOS 11 specific APIs.
from fluentui-apple.
no further plan so far. We are going to bump the min version support to iOS 13 so that we can write more swift ui componenets.
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