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mengusfungus's Projects

bdwgc icon bdwgc

The Boehm-Demers-Weiser conservative C/C++ Garbage Collector (bdwgc, also known as bdw-gc, boehm-gc, libgc)

bepuphysics2 icon bepuphysics2

Pure C# 3D real time physics simulation library, now with a higher version number.

bgfx icon bgfx

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

bullet3 icon bullet3

Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.

colmap icon colmap

COLMAP - Structure-from-Motion and Multi-View Stereo

defaultecs icon defaultecs

Entity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.

eigen-git-mirror icon eigen-git-mirror

THIS MIRROR IS DEPRECATED -- New url: https://gitlab.com/libeigen/eigen

entt icon entt

Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more

excss icon excss

A CSS Parser for .NET. It's BADA55!

flecs icon flecs

A fast entity component system (ECS) for C & C++

glomap icon glomap

GLOMAP - Global Structured-from-Motion Revisited

godot icon godot

Godot Engine – Multi-platform 2D and 3D game engine

ibus icon ibus

Intelligent Input Bus for Linux/Unix

jitterphysics2 icon jitterphysics2

Fast, simple, and dependency-free physics engine written in C# with a clear and user-friendly API.

lc0 icon lc0

The rewritten engine, originally for tensorflow. Now all other backends have been ported here.

leela-zero icon leela-zero

Go engine with no human-provided knowledge, modeled after the AlphaGo Zero paper.

lunarfonts icon lunarfonts

Font loader / renderer for TFF format in pure C#

mimalloc icon mimalloc

mimalloc is a compact general purpose allocator with excellent performance.

moltenvk icon moltenvk

MoltenVK is a Vulkan Portability implementation. It layers a subset of the high-performance, industry-standard Vulkan graphics and compute API over Apple's Metal graphics framework, enabling Vulkan applications to run on macOS, iOS and tvOS.

monogame icon monogame

One framework for creating powerful cross-platform games.

netron icon netron

Visualizer for neural network, deep learning and machine learning models

ocean icon ocean

Ocean is the in-house framework for Computer Vision (CV) and Augmented Reality (AR) applications at Meta. It is platform independent and is mainly implemented in C/C++.

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