Comments (6)
Those errors are from the AngelScript runtime from what are apparently template-related issues.
To better understand and replicate the issue if possible, I'd need to know the platform and toolchain used for compiling. Could you provide those?
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Im using 2020-08-20-raspios-buster-arm64, found here Rasbian 64bit, which is a 64 bit arm Debian based package, this is running on a 64 bit quad core Cortex-A72. My client is on 64 bit Ubuntu based PopOS running amd-64. If you could tell me how to find out that information on the compiler. Should I just look at the logs during compilation?
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I have managed to replicate the issue on Ubuntu 21.10 (64-bit) on a Raspberry Pi 4 system.
- The issue appears to be related to the template specialisation code in the AngelScript library: https://www.gamedev.net/forums/topic/662414-issue-in-registering-template-specialization/
- The effect is that the registration of custom AngelScript functions and types fails, and presumably that the AngelScript-based apps thus no longer work.
So far it only seems to occur on ARM64 (AArch64) with a 64-bit OS, but not on AMD64 systems. Next step is figuring out what causes this exact issue, and whether it is due to how the AS library is being compiled, or some other cause.
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Apparently AArch64 support was only added recently: https://www.gamedev.net/forums/topic/707084-has-anyone-compiled-angelscript-on-aarch64/
I'll update AngelScript to the current version and retest.
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The AngelScript runtime has been upgraded to the current 2.35 version.
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Confirmed that this issue has now been fixed on Ubuntu for AArch64 with the new AngelScript runtime.
Two source files were missing from the list in the Makefile. These have been added. After this the NymphCast server starts up and runs normally, with no AS-related errors or warnings.
Closing this issue. Feel free to open a new issue if there are any further issues.
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