Comments (2)
Since we have a top-down view:
I think it should be just 1 tile tall
And also, you only need to create the view from one side. This is because I can rotate the texture on the front end when the character is moving in different directions
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For this, will our character be 1 tile tall or 2 tiles tall?
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Related Issues (20)
- Implement basic Grid HOT 1
- Implement basic movement HOT 1
- Implement smooth movement HOT 1
- Add a Minecraft map HOT 1
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- Add a map with our custom textures
- Prepare video demo HOT 1
- Add details about time estimate HOT 1
- Use a bug tracker tool HOT 1
- Explain code integration strategy HOT 1
- Explain development plan HOT 2
- Create a maintenance plan HOT 1
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- Add a test suite HOT 2
- Fix player's position changing on resize HOT 1
- Make movement more realistic
- Hotkey to cycle through map colors HOT 3
- Save&Load does not remember selected map
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