Name: Mattias Cibien
Type: User
Company: @bindingfuture
Bio: I live in Brianza, Italy, where I work as a full-time developer and tech leader. I also enjoy programming in my free time, alongside music making
Location: Monza and Brianza, Italy
Blog: https://mattiascibien.net
Mattias Cibien's Projects
Fork of libnoise that compiles under latest Visual C++ versions. Solution for VS201X is provided.
Rust bindings to the minimalist, native, cross-platform UI toolkit `libui`
The Lua programming language with CMake based build
Create Lua bindings for your C++ code easily - my improvements
Lua for DAZ Studio. Proof of Concept at the moment
A Microsoft.Extensions.Logging implementation using Android Logcat as output
Some experiments with a semi official android app
♠️ React MDX-based presentation decks
Package scripts for MinGW-w64 targets to build under MSYS2.
One framework for creating powerful cross-platform games.
Lightweight Ruby
Xamarin .NET 6 *early* preview. Not for production use.
Cleaner Nethack fork
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
A custom Ruby-powered game engine that supports RPG Maker games.
Basic twitter Robot
Penumbra: Overture is a first person horror game, using the HPL1 Engine.
Tool used to create the raspberrypi.org Raspbian images
A Pixie fork from SourceForge.net with aims to provide robustness and user experience improvements.
A super smooth and easy to use 2D platform engine. (Game Maker Studio 2)
Audio Recorder plugin for Xamarin and Windows
The Persistence of Vision Raytracer: http://www.povray.org/
Compatibility tool for Steam Play based on Wine and additional components
Experimental engine based on Quake
Quake 2 GPL Source Release
Quake III Arena GPL Source Release
Quandl API for .NET
Cross-platform QtWebKit browser