Comments (4)
Original comment by funnyman3595
on 6 May 2008 at 2:15
from endgame-singularity.
Why didn't the duplicate priority go away when I removed it?
Original comment by funnyman3595
on 6 May 2008 at 2:16
from endgame-singularity.
5. Leaving any subscreen of Knowledge drops you back to the map screen. You
should
be returned to the previous screen instead.
All five of these should go away when issue 11 is resolved. 3 and 5 are the
default
behavior of the toolkit, and the rest should be resolved while converting the
main
codebase to use it.
Original comment by funnyman3595
on 21 May 2008 at 1:23
- Added labels: Priority-High
- Removed labels: Priority-Medium
from endgame-singularity.
1-4 have all been fixed and will merge alongside issue 11. 5 will be fixed as
soon
as the Knowledge screens are re-coded to use the new GUI.
Original comment by funnyman3595
on 2 Aug 2008 at 9:25
- Changed state: Fixed
from endgame-singularity.
Related Issues (20)
- Bug: Main menu constantly pops up. HOT 1
- Bad cal into locale.format results in exception when displaying base detection chances HOT 1
- In-game menu bug HOT 7
- [0.30c] Very big text HOT 2
- CPU maintenance of time capsule wrong calculated HOT 1
- After reaching singularity, Go back in time HOT 3
- events not translated after game is launched HOT 2
- Saved games list is not sorted when using mid-game load HOT 1
- Add Brazilian Portuguese (pt_BR) translation files HOT 2
- Earth image theme option HOT 4
- fullscreen option in prefs.dat gets corrupted when switching resolutions HOT 1
- Use proper python shebang HOT 2
- Ocean and off-planet bases never leave construction phase in Easy mode HOT 2
- [deleted issue]
- bootstrap.py for singularity
- When reaching apotheosis if your reality bubble gets destroyed you can still use an equivalent amount of resources form other areas to research it.
- Singularity doenst like non-latin languages. HOT 1
- Gnomevision v.69, written by James Hacker
- Licence
- "Name" field from bases_lang_LANG.dat not really used HOT 2
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from endgame-singularity.