Craig Williams's Projects
A basic simulation of an air conditioner, showing the basics of a Takagi-Sugeno Fuzzy System.
A demo of a neural network with one input, one output, and one hidden layer. This was for my Fuzzy Logic and Neural Network class.
A demo of a procedurally generated dungeon in Unity, created with Braxton DeHate for a CS project.
A college project showcasing a combinatorial game called SNORT. Created in Unity.
A series of useful Blueprint nodes for math operations. These include the remaining conversions between the four blueprint value types, standard math operators for every combination, and direct setters for each operators (I.e. +=, i=, *=, /=).