Git Product home page Git Product logo

Comments (21)

GoogleCodeExporter avatar GoogleCodeExporter commented on August 29, 2024

Original comment by [email protected] on 11 Oct 2009 at 7:38

  • Added labels: Type-Enhancement
  • Removed labels: Type-Defect

from wiiflow.

GoogleCodeExporter avatar GoogleCodeExporter commented on August 29, 2024
There are also some other games that doesn't require Wiimote at all... 
Muramasa, 
Resident Evil Archives, Tatsunoko vs. Capcom, etc.

If you're using preloader or bootmii you could go directly to the HBC and boot 
Wiiflow without even using the (maybe out of batteries) Wiimote, so it would be 
great to be able to select and boot the actual game also using the GameCube 
controller.

Original comment by [email protected] on 12 Oct 2009 at 8:44

from wiiflow.

GoogleCodeExporter avatar GoogleCodeExporter commented on August 29, 2024
Any proposal for the Button mapping?

Original comment by [email protected] on 14 Oct 2009 at 10:19

from wiiflow.

GoogleCodeExporter avatar GoogleCodeExporter commented on August 29, 2024
Here is the Wiimote button mapping. Can someone please make one useful button 
mapping
for the GC controler?


Original comment by [email protected] on 14 Oct 2009 at 10:28

Attachments:

from wiiflow.

GoogleCodeExporter avatar GoogleCodeExporter commented on August 29, 2024
What if you just did a direct one for one with some minor changes. ie
up = up
down = down
left = left
right = right
a = a
b = b
minus = y
plus = x
1 = L1 
2 = R1

Buttons would have same functionality as wiimote does

Original comment by [email protected] on 14 Oct 2009 at 10:38

from wiiflow.

GoogleCodeExporter avatar GoogleCodeExporter commented on August 29, 2024
Up Down Left Right: Map them to both the dpad and main analog stick.
L / R: Just pushing a little the trigger should be enough to acknowledge the 
button, 
no need to make it click.

Main menu (coverflow) :
Up / Down       Previous / next game (vertical)
Left / Right        Previous / next game (horizontal)
L / R           Previous / next page
A+L / A+R       Alphabetic search
B           Select game
B+A         Launch game immediately
A+Start         Reload
Z+Start         Exit
X / Y           Previous / next mode
Start           Access and exit icon menus, navigate through icons with dpad/
analog stick, accept with B.

Game :
Z           Show the backside
B           Launch game
A           Back to coverflow
Up / Down       Previous / next game (vertical)
Left / Right        Previous / next game (horizontal)
C Analog stick          Free rotation of the cover ;-)
L / R                   Free zoom of the cover ;-)
Start           Access and exit icon menus specific to the game, navigate 
through icons with dpad/analog stick, accept with B.

Settings menus :
L / R           Previous / next page

Coverflow settings :
L / R           Previous / next page
A           Faster adjustement (While pressing left/right on the dpad/
analog stick)
A+L         Copy whole coverflow
A+R         Paste coverflow

Original comment by [email protected] on 15 Oct 2009 at 12:40

from wiiflow.

GoogleCodeExporter avatar GoogleCodeExporter commented on August 29, 2024
About B+A... Better make it B+Z, it's easier to the hand.

B+Z         Launch game immediately

Original comment by [email protected] on 15 Oct 2009 at 12:43

from wiiflow.

GoogleCodeExporter avatar GoogleCodeExporter commented on August 29, 2024
Main menu (coverflow) :
Start           Pop up the buttons (Settings, Favs, etc.)
Up / Down       Previous / next game (vertical) 
Left / Right        Previous / next game (horizontal)
L/R                 Previous / next page
B+L/B+R             Alphabetic search
A           Select game
Z+A         Launch game immediately
L+R+A+B         Reload
L+R+Start       Exit
X/Y         Previous / next mode

Game :
C-Stick any direction   Rotate the cover (show backside or free?)
A               Launch game
B           Back to coverflow
Up/Down         Previous / next game (vertical)
Left / Right        Previous / next game (horizontal)

Settings menus :
L/R         Previous / next page

Coverflow settings :
L/R         Previous / next page
B           Faster adjustement (B+A instead of just A to click a button)
Z+X         Copy whole coverflow
Z+Y         Paste coverflow

Original comment by [email protected] on 15 Oct 2009 at 1:04

from wiiflow.

GoogleCodeExporter avatar GoogleCodeExporter commented on August 29, 2024
Issue 35 has been merged into this issue.

Original comment by [email protected] on 15 Feb 2010 at 1:20

from wiiflow.

GoogleCodeExporter avatar GoogleCodeExporter commented on August 29, 2024
Hey this is a nice idea... maybe if the Home menu showed the controls for the 
current 
screen (main menu/game/settings/coverflow settings) besides giving the option 
to go to 
the Wii menu it would make things easier.


Original comment by [email protected] on 7 Mar 2010 at 5:38

from wiiflow.

GoogleCodeExporter avatar GoogleCodeExporter commented on August 29, 2024
I just came up with a possible control scheme for some controllers... now it's 
kinda 
complex, so having access to a list of controls in Wiiflow would be important.


GAMECUBE Controls

- Main menu (coverflow) :

A             Select game
Z             Pop up the buttons (Settings, Favs, etc.)
D-Pad             Previous / next game
L/R                   Previous / Next page
B+L/B+R               Alphabetic search
X             Change Mode
Start             Launch game immediately
L+R+A+(Y/X)       Reload
L+R+A+Z           Exit

- Game :

A                 Launch game
B             Back to coverflow
D-Pad             Previous / next game
X             Change Mode
Y             Flip cover
Z             Pop up the buttons (Settings, Favs, etc.)

- Settings menus :

L/R           Previous / Next page

- Coverflow settings :

Analog Stick          Select option
Up/Down           Select option (vertical, cycle through all the options)
Left/Right        Change an option
Left/Right + Hold B   Change an option (faster)
L/R           Previous / Next page
A             Wiiflow asks if you want to Save, Quit, or continue editing




CLASSIC CONTROLLER Controls

- Main menu (coverflow) :

A             Select game
Z1/Z2             Pop up the buttons (Settings, Favs, etc.)
D-Pad             Previous / next game
L/R*              Previous / Next page
B+L/B+R*              Alphabetic search
X             Change Mode
Hold B and press A    Launch game immediately
L+R+A+(Y/X)       Reload
L+R+A+Z           Exit
Analog Stick**        Move a virtual pointer (like using the Classic Controller 
in the Wii Menu)
Green/A               Press a button if pointer is hovering over it

**like in the Wii Menu, the virtual pointer would dissapear if you don't move 
it for 
a while

- Game :

A                 Launch game
B             Back to coverflow
D-Pad             Previous / next game
X             Change Mode
Y             Flip cover
Z             Pop up the buttons (Settings, Favs, etc.)
Analog Stick & A      Virtual Pointer

- Settings menus :

L/R*              Previous / Next page
Analog Stick & A      Virtual Pointer

- Coverflow settings :

Analog Stick          Select option
Up/Down           Select option (vertical, cycle through all the options)
Left/Right        Change an option
Left/Right + Hold B   Change an option (faster)
L/R*              Previous / Next page
A             Wiiflow asks if you want to Save, Quit, or continue editing

*Plus and Minus would also work instead of L and R




GUITAR Controls

- Main menu (coverflow) :

Green/A               Select game
Orange            Pop up the buttons (Settings, Favs, etc.)
D-Pad             Previous / Next game
Strumbar          Previous / Next game (vertical)
Yellow/Blue           Previous / Next game (horizontal)
Red+Yellow/Red+Blue       Previous / Next page
Orange+Yellow/Oran+Blue   Alphabetic search
Red+Orange        Change Mode
Plus              Launch game immediately
Minus+(G, R, Y or B)      Reload
Minus+Orange          Exit
Analog Stick & Green      Virtual Pointer

- Game :

Green/A               Launch game
Red           Back to coverflow
D-Pad             Previous / Next game
Strumbar          Previous / Next game (vertical)
Yellow/Blue           Previous / Next game (horizontal)
Minus             Flip cover
Orange            Pop up the buttons (Settings, Favs, etc.)
Analog Stick & Green      Virtual Pointer

- Settings menus :

Yellow/Blue           Previous / Next page
Analog Stick & Green      Virtual Pointer

- Coverflow settings :

D-Pad             Select option
Strumbar          Select option (vertical, cycle through all the options)
Hold Green + Strumbar     Change an option
Hold Red + Strumbar   Change an option (faster)
Yellow/Blue       Previous / Next page
Plus              Wiiflow asks if you want to Save, Quit, or continue editing




DRUM Controls

- Main menu (coverflow) :

Green/A               Select game
Pedal             Pop up the buttons (Settings, Favs, etc.)
D-Pad             Previous / Next game
Plus/Minus        Previous / Next page
1/2           Alphabetic search
Blue              Change Mode
Yellow            Launch game immediately
1+2+A             Reload
1+2+Minus         Exit
Analog Stick & Green      Virtual Pointer

- Game :

Green/A               Launch game
Red/B             Back to coverflow
D-Pad             Previous / next game
Yellow            Flip cover
Blue              Change Mode
Pedal             Pop up the buttons (Settings, Favs, etc.)
Analog Stick & Green      Virtual Pointer

- Settings menus :

Plus/Minus        Previous / Next page
Analog Stick & Green      Virtual Pointer

- Coverflow settings :

D-Pad             Select option
Press 1/2         Change an option
Press and hold 1/2    Change an option (faster)
Plus/Minus        Previous / Next page
Green/A or Red        Wiiflow asks if you want to Save, Quit, or continue editing

Original comment by [email protected] on 8 Mar 2010 at 12:09

from wiiflow.

GoogleCodeExporter avatar GoogleCodeExporter commented on August 29, 2024
please add this for a next 1.2 version... from wiiflow

Original comment by rvmn95 on 20 Mar 2010 at 5:20

from wiiflow.

GoogleCodeExporter avatar GoogleCodeExporter commented on August 29, 2024
fixed by patch in issue 149.

Original comment by [email protected] on 4 Apr 2010 at 9:25

from wiiflow.

GoogleCodeExporter avatar GoogleCodeExporter commented on August 29, 2024
isn't it still an issue until the official WiiFlow gets it? I don't use 
Priiloader so 
that dol could be problematic.

Original comment by [email protected] on 5 Apr 2010 at 3:08

from wiiflow.

GoogleCodeExporter avatar GoogleCodeExporter commented on August 29, 2024
Please add this, it would be very usessfull for many users from Scenebeta

Original comment by rvmn95 on 19 Jun 2010 at 11:27

from wiiflow.

GoogleCodeExporter avatar GoogleCodeExporter commented on August 29, 2024
What use does a gc controller have in wiiflow? Explain to me more why this 
would be useful and i will consider it.

Original comment by Miigotu on 19 Jun 2010 at 11:37

from wiiflow.

GoogleCodeExporter avatar GoogleCodeExporter commented on August 29, 2024
I already explained that in comment #2.

Original comment by [email protected] on 19 Jun 2010 at 11:42

from wiiflow.

GoogleCodeExporter avatar GoogleCodeExporter commented on August 29, 2024
we dont need to use a WiiMote for playing for example SSBB with a GC controller

Original comment by rvmn95 on 19 Jun 2010 at 11:56

from wiiflow.

GoogleCodeExporter avatar GoogleCodeExporter commented on August 29, 2024

Original comment by [email protected] on 20 Jun 2010 at 8:13

  • Changed state: Accepted

from wiiflow.

GoogleCodeExporter avatar GoogleCodeExporter commented on August 29, 2024
Done in r104

Original comment by Miigotu on 18 Jul 2010 at 11:14

  • Changed state: Fixed

from wiiflow.

GoogleCodeExporter avatar GoogleCodeExporter commented on August 29, 2024
Yes!!!!

Original comment by [email protected] on 1 Sep 2010 at 7:39

from wiiflow.

Related Issues (20)

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.