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Maojia Sheng's Projects

aoi_cross_link icon aoi_cross_link

Golang Area-Of-Interest (AOI) Implementation by cross linked list (游戏十字链表的 Golang 实现)

autocomplete icon autocomplete

a Library for building auto-complete services with Golang and Redis

behaviac icon behaviac

behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree(BT), finite state machine(FSM) and hierarchical task network(HTN). Behaviors can be designed and debugged in the designer, exported and executed by the game. The designer can only run on the Windows platforms. The run time library is implemented with C++ and C#, and it supports all major platforms (Windows, Linux, Android, iOS, Unity etc.) and Unity. The C++ version is suitable for the client and server side.

bitwormhole icon bitwormhole

树莓派上的比特虫洞是一个面向校园网的开放的文件存储和分享网站(Python Linux)

gogetxueqiu icon gogetxueqiu

A package for getting stocks and portfolios info from xueqiu.com, in Golang (Go)

ip icon ip

More generic IP addresses: IPv4/6, single address, networks, w&o zones (interfaces) for Go (Golang)

openbilibili-go-common icon openbilibili-go-common

听说这是来自 https://github.com/openbilibili/go-common/ 的 “哔哩哔哩 bilibili 网站后台工程 源码”,不过咱也不知道这是啥。

pymsgpack icon pymsgpack

pymsgpack: idea from msgpack, auto convert tuple, set, class instance and other python objects, has compatible mode with msgpack

pysparnn icon pysparnn

Approximate Nearest Neighbor Search for Sparse Data in Python!

subnet_counter icon subnet_counter

This program in python is developed to detect (ping) all alive machines in a certain subnet using multithread technology, and make a file as a register.

thirdparty icon thirdparty

Modifications to third party software used by UE4

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