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Mark's Projects

c02savingsapp icon c02savingsapp

Application built for the napier engineering challenge to calculate C02 savings by walking.

ferentus-emu icon ferentus-emu

Automatically exported from code.google.com/p/ferentus-emu

gamereviewwebportal_soc09109 icon gamereviewwebportal_soc09109

This project was undertaken by a group at Napier University in Edinburgh, the project is a ASP.net MVC project. The main aim of this project was to create a web portal that has reviews and a rating system for games.

ios-betabuilder icon ios-betabuilder

MacOS X tool designed to simplify creating and distributing beta releases of iOS apps.

pokemongohelper icon pokemongohelper

This is a Pokemon Go helper app, with the intent of providing extra beneficial functionality on top of the original game without hindering the actual game itself. Functionality such as the ability to track pokemon, calculate things like CP and IV. The app runs ontop of the actual game and has a floating pokeball icon that stays on the screen similar to facebooks chathead feature.

set09101_gameproject icon set09101_gameproject

This is a game I developed while attending Edinburgh Napier University, It's a simple game used to demonstrate design patterns.

set09102_nbmfs_se3 icon set09102_nbmfs_se3

This is my project for Software Engineering 3, which was held at Napier University in Edinburgh.

set09117_courseworkwpf icon set09117_courseworkwpf

Courework for Algorithms & Datastructures at Edinburgh Napier University, this application has a nearest neighbor algorithm to solve VRP routing problems, it has a UI and compares my algorithm to a one route per person default algorithm.

set10108_coursework1 icon set10108_coursework1

Coursework for Concurrency and Parallelism at Edinburgh Napier University. This coursework implements a genetic algorithm to solve the phrase "A long time ago in a galaxy far, far away....", however the master branch is not optimized with parallelism, the parallelism branch trys to implement a parallel opitimised version using various methods such as OpenMP.

set10108_coursework2_nbody icon set10108_coursework2_nbody

This is my implementation of an NBody simulation, it uses the brute force pair method of simulating particles with velocity and distance. This implementation uses an open source graphics library named SFML to draw the particles.

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