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It’s-a Me, Mario!

  • 🎮 I’m currently working on Deck 13 as Gameplay Programmer
  • ✏️ I’m currently learning how to draw pixel art.
  • 💬 Ask me about videogames, I love to discuss about them!

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Mario Fernández Villalba's Projects

as-lab icon as-lab

Practical work of Software Architecture, UPC.

azamon icon azamon

Hill Climbing and Simulated Annealing package manager developed during Artifical Intelligence subject.

carcassone icon carcassone

This is an attempt to port the incredible board game Carcassone into PC. Note: Doesn't work!

cscrollershooter icon cscrollershooter

Simple scroller shooter implemented in C style for Master's degree Advanced Programming for AAA Video Games

docsim icon docsim

Minhash text analyzer developed during Algorithmics subject.

gaze-tracker icon gaze-tracker

Gaze tracker tracks the gaze of a person using Machine Learning and Computer Vision algorithms.

littleorionengine icon littleorionengine

C++ 3D Engine developed during the Master's Degree in AAA Videogames Development.

masteraaaleveldesigne4 icon masteraaaleveldesigne4

Toad Treasure Tracker level developed during the Master's Degree in AAA Videogames Development.

neat-tetris icon neat-tetris

AI agent that learns how to play Tetris using Machine Learning and Genetic Algorithms.

redflix icon redflix

PDDL films and series planner developed during Artifical Intelligence subject.

supermariogo icon supermariogo

Super Mario themed Lara Croft GO in C# implemented in Unity.

uegladiatorsoftheforest icon uegladiatorsoftheforest

UE Gladiators of the Forest is a spectator game in which two AI controlled gladiators fight each other to death.

united-twinlight-souls icon united-twinlight-souls

United Twilight Souls is a beat-em-up game adventure where you must overcome all the corrupted enemies and free the forest from the darkness.

zork icon zork

Zork based fangame implemented using Visual Studio 2017.

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