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springmeyer avatar springmeyer commented on May 29, 2024

hmm, okay, I'll keep an eye out for this, thanks.

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kkaefer avatar kkaefer commented on May 29, 2024

I only got this error twice while rendering millions of tiles, so this is definitely not happening frequently.

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springmeyer avatar springmeyer commented on May 29, 2024

curious, have you been seeing this warning? "render: this map appears to be in use by 1 other thread(s) which is not allowed. You need to use a map pool to avoid sharing map objects between concurrent rendering". I am seeing this upon starting tilemill and it comes out of node-mapnik's render() function.

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kkaefer avatar kkaefer commented on May 29, 2024

I've been seeing this, but not recently. Maybe your tilelive-mapnik isn't up-to-date?

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miccolis avatar miccolis commented on May 29, 2024

kkaefer, so I've just upgraded to OS X Lion and I'm seeing this occasionally now. It's only happened twice, but it's still worry some. Konstantine did you see this before upgrading?

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kkaefer avatar kkaefer commented on May 29, 2024

Not sure; I upgraded late July, so this could be a Lion induced bug. I haven't seen it recently though. Did you recompile Mapnik/node-mapnik after the upgrade?

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miccolis avatar miccolis commented on May 29, 2024

Interesting, I haven't recompiled mapnik on Lion yet (nor anything else, actuallly). Perhaps that is the issue.

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springmeyer avatar springmeyer commented on May 29, 2024

I've not seen this yet. I'm still running on snow leopard atm, but will be upgrading this week. @miccolis - are you seeing this frequently? Still seeing it on lion after recompile?

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springmeyer avatar springmeyer commented on May 29, 2024

closing this. I very likely just found the culprit and solved this: mapnik/mapnik#951

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