manbeardgames Goto Github PK
Name: Christopher Whitley
Type: User
Company: ManBeardGames
Location: North Carolina
Name: Christopher Whitley
Type: User
Company: ManBeardGames
Location: North Carolina
jQuery plugin to autorefresh a page with a displayed progress bar and stop/start controls
A collection of utilities which together make up a hobby game services network for BEMANI games.
A colleciton of C# code snippets that can be used with Visual Studio
Gathering Companion App For FFXIV
Droplet was made for the Ludum Dare 40 game jam. You can find the submission for it at https://ldjam.com/events/ludum-dare/40/droplet
A command-line utility for converting between card numbers written on the back of an e-Amusement card and the card ID stored in the RFID on the card.
Collection of HLSL shaders
Repository to store resources and informaiton for the "It's Just Like Normal Mode?" FFXIV Static
Konami binary XML decoder
This is the custom SSG builder to build the manbeardgames.gitlab.io website
Files to accompany the tutorials written on http://manbeardgames.com
Discord bot for the Needs Callouts FFXIV Free Company
A quick implementation of A* pathfinding that can be used with a MonoGame project
A demo MonoGame 3.8 project showing simple collision detection
T4 templete to auto generate a public static class to reference all paths for your content
An example of importing custom json with MonoGame.Extended, meant to be used when reading the gist at https://gist.github.com/manbeardgames/5d6e4a4a09db56f497d37709fb040194
Some quick examples to show how to use HLSL shaders in MonoGame
Hub for managing monogame install, projects, and creating new projects
A demo project showing how to implement scenes in base MonoGame project.
A quick demo application showing an implemtation of doing scene transitions for a game.
A collection of project templates that can be used with monogame
Classes and extensions to make MonoGame more awesome
The project files to accompany the tutorial at https://manbeardgames.com/tutorials/multiplaform-game-development-with-monogame/
.NET5 MVC Website for the Needs Callouts Free Company
Templete for creating NPM Packages with TypeScript
Entry for OMGJam 7.
Simple 2D Paticle Emitter for MonoGame projects
CLI application that performs alpha premultiplication on the color data of image files.
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.