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pbinsted avatar pbinsted commented on August 16, 2024 1

Just wanted to say thanks again. Your concurrent example really helped me and I got my code working right away. Application is for a lap timer for a custom slot car track I built. I really appreciate your help and your libraries.

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MajicDesigns avatar MajicDesigns commented on August 16, 2024

With no code it is hard to say what you are doing wrong.

  1. Make sure the switches are separate objects as you need the detection to work concurrently.
  2. The status is only sent once when the status is detected. It is unlikely that the detection will be at the same time for multiple switches, so a simple if (switch1==keydown and switch2 == keydown) is highly unlikely to work. You should store the last non-null status of each switch and compare the two stored statuses. Issues then arise of how close they need to be for it to register as 'simultaneous' and that needs to be handled by a timer in the application.

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pbinsted avatar pbinsted commented on August 16, 2024

Hi. I think you nailed it with point 2. That is what I figured was happening. Thanks so much for the help and the great libraries.

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MajicDesigns avatar MajicDesigns commented on August 16, 2024

FWIW I added a new 'Concurrent' example in the latest version (v2.2.1) to test that my idea was correct.

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