Comments (2)
If you move down the road of a tech tree, and to avoid duplicating a UI/hassle with a UI, does it make sense to integrate it into the stock tech tree system? Potentially making use of TechManager and/or TED - KSP Tech Tree Editor
Specifically thinking of something like anonish describes in this post where you could have the KCT tree be and addon to the rest of the overall tech tree. That would require you to progress a certain to certain milestones before various VAB/SPH upgrades can be unlocked.
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That would be very awesome indeed! Then I can easily tie things to other tech if I wanted to (i.e. must unlock plane parts before upgrading SPH too much) and it looks like I can have my own tech tree entirely in addition to the stock one. I know I could easily have upgrades cost science then, but having it cost funds is an additional hurdle. There is the part purchases feature, but that is disabled in everything but hard mode I believe (unless you enable it separately).
Either way, that is definitely a possibility and helps the Stock-like feel come about.
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Related Issues (20)
- Stops time warp even when 'ForceStopWarp = False'. HOT 2
- Null reference exception in FixedUpdate (ver. 1.3.0.32). HOT 4
- A simpler ModuleVariable request
- Going into "Edit" mode on a vessel in construction then clicking "Save Edits" cause the main KCT window in the editor to shrink HOT 1
- Latest build: Tag from dev, but built from master? HOT 2
- Techs can be unlocked out of order
- KerbalKonstructs for KSP 1.4 will break KTC integration. HOT 2
- Can't launch with kerbals in command seats
- Could we get a 1.3.1 backport? HOT 1
- out of Warp if out of Funds
- Reconditioning Blocks All Rollout
- Can't load kerbals into command pods (RSS/RO/RP-1) HOT 2
- Vessel is added to build list although build constraints are not fulfilled HOT 2
- Unable to build when funds would be not enough but are enough now with ScrapYard.
- Mods incompatibility: KCT vs MAS
- Build launchpad showing time offset into next column in UI HOT 1
- Merging built vessels.
- Refuel does not refill ignitions in KSP RO/RSS 1.8.1
- [RSS RP-1] Cannot dismantle Launchpad
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