Comments (2)
Also, simulations need to have a minimum cost and a configurable base rate.
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This issue should be fixed (or at least improved) in the 0.90 dev version. If funds were already given for a vessel when you go to start a simulation, it takes them first and then gives you new ones. You CAN still get infinite funds, but only if you're low on funds in the first place AND abuse the bug.
from kct.
Related Issues (20)
- Stops time warp even when 'ForceStopWarp = False'. HOT 2
- Null reference exception in FixedUpdate (ver. 1.3.0.32). HOT 4
- A simpler ModuleVariable request
- Going into "Edit" mode on a vessel in construction then clicking "Save Edits" cause the main KCT window in the editor to shrink HOT 1
- Latest build: Tag from dev, but built from master? HOT 2
- Techs can be unlocked out of order
- KerbalKonstructs for KSP 1.4 will break KTC integration. HOT 2
- Can't launch with kerbals in command seats
- Could we get a 1.3.1 backport? HOT 1
- out of Warp if out of Funds
- Reconditioning Blocks All Rollout
- Can't load kerbals into command pods (RSS/RO/RP-1) HOT 2
- Vessel is added to build list although build constraints are not fulfilled HOT 2
- Unable to build when funds would be not enough but are enough now with ScrapYard.
- Mods incompatibility: KCT vs MAS
- Build launchpad showing time offset into next column in UI HOT 1
- Merging built vessels.
- Refuel does not refill ignitions in KSP RO/RSS 1.8.1
- [RSS RP-1] Cannot dismantle Launchpad
- KCT Airlaunch levels
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