Comments (2)
I fixed it by modifying csgoinput class
class CCSGOInput
{
public:
void* pVtable;
MEM_PAD(12344);
CUserCmd arrCommands[150];
int8_t N0000065C; //0x8E00
bool bInThirdPerson;
MEM_PAD(6);
QAngle_t m_vecThridpersonAngles;
MEM_PAD(16);
int32_t nSequenceNumber;
int32_t iOldSequence; //0x8E28
uint32_t pad; //0x8E2C
double m_Unknown; //0x8E30 look's like a timer
uint64_t m_iButtonState1; //0x8E38
MEM_PAD(16);
uint64_t m_iButtonState2; //0x8E50
MEM_PAD(32);
int32_t N0000066A; //0x8E78 padding
MEM_PAD(12);
uint32_t N0000066C; //0x8E88 padding
MEM_PAD(164);
QAngle_t m_vecViewangles; //0x8F30
MEM_PAD(232);
uint32_t N0000069F; //0x9024 padding
uint32_t m_buttons; //0x9028
uint32_t N000006A0; //0x902C padding
MEM_PAD(20);
int32_t N000006A3; //0x9044 padding
int32_t N0000178A; //0x9048 padding
float m_flUnknownTimer; //0x904C
MEM_PAD(28);
CUserCmd* GetUserCmd()
{
return &arrCommands[nSequenceNumber % MULTIPLAYER_BACKUP];
}
};
from asphyxia-cs2.
seems like the class has changed, idk haven't touched CS2 in a while, so either fix it urself by browsing UC or looking through reclass or wait until I decided to open it and fix again
from asphyxia-cs2.
Related Issues (20)
- Confused name for newly introduced matrix structure. HOT 1
- iBones HOT 2
- Bug on GetWorkingPath - Failed to find Module on MEM::GetModuleBaseFileName HOT 2
- Visible Check HOT 1
- CCSGOInput struct is invalid HOT 1
- Manual map doesn't work HOT 1
- why mad? HOT 3
- TraceManager pattern can't be found while build with Clang17 HOT 1
- Crash on inject (using manual map) HOT 3
- Not all values of ECommandButtons are correct HOT 1
- Manual Map injection issue HOT 6
- Injecting issue. HOT 2
- Injecting with manual mapping causes a crash. HOT 1
- Injecting not working when adding /Zc:threadSafeInit- HOT 1
- Pattern not found HOT 1
- IInputSystem::GetSDLWindow() returns nullptr instead of pointer to SDL_Window.
- Get_RelativeMouseMode issue HOT 5
- Manual Map Crash Injection HOT 4
- Bug with config systemg HOT 9
- Access Violation bug at ImGui_ImplDX11_RenderDrawData+401 HOT 3
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from asphyxia-cs2.