Comments (15)
@nonstriater I added the Compatibility UUID
for Xcode 6.0
and is working fine.
Once Xcode 6.1
finishes downloading and I get to add the new UUID
and test I'll update #20 to also include support for 6.1
Edit: Nvm; UUID
didn't change from Xcode 6.0
to Xcode 6.1
so no need to update the PR.
If whoever is maintaining the repo is ok with this change once they merge back to master
everything should work as expected 👌
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Hi,
How to install it on Xcode 6? I tried to build, but doesn't works after restart Xcode...
Thanks!
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@mhergon I'm assuming you are running it from my branch; if so you just need to run the "install" target or build the plugin target and copy/move the files to the proper location yourself. (I built the "install" target though).
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@esttorhe Ouch! I was using the official repo, not the fork. Now it works!
Thank you!
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Don't sweat it; glad you got it working 👍
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@esttorhe thanks for the fix!
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👍
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how do I build your fork @esttorhe ? (Disclaimer: github beginner )
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@danipralea just build from my fork and if you run the install
project everything should work after relaunching Xcode
; if not then build and copy/paste the plugin to the correct location (same as you do with "regular" CodePilot
).
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@macoscopehq is this project 💀 ❔
Just wondering since the original PR was never merged and now its "useless" for Xcode 6.2
.
Tried a quick update on my end but it will required a major overhaul because the project needs to be migrated to ARC
and looks like it will take some more effort than just changing the UUID
.
Would love to help with the project (I can take some time and migrate it to ARC
but not if the project is dead and there won't be a merge happening any time soon).
I can offer myself as a contributor if you guys would like some helping 👐
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@esttorhe
xcode6.2 cannot use Codepilot ? I need some help !
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@esttorhe
Thanks for the offer! We will see about that ;)
That's true that we have shifted our focus in a little bit different direction after the initial release, but we are here now to correct the mistakes of the past. From now on I personally will be responsible for this repository, and if ever there's any stagnation going on, feel free to tag me in the issue/PR.
As for the XCode 6.2 support: it's happening for sure, but I can't be specific on the actual release date. We will keep you all updated within issue #24 , so please stick arround.
As for the contributions to the project: I will start going through the PR's today and see how we can get this baby rolling again.
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Great news !
I'm also waiting to see the update with a 6.2 support as well. I'm feeling so sorry that I cannot use CodePilot anymore :( It brought a huge difference when using it.
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XCode support has been added to the master branch.
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Thanks @justMaku .
Offer still stands; if you need any help with the project just drop me a message
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Related Issues (20)
- XCode 6.2 support HOT 3
- Xcode crash after hitting space bar in Code Pilot query field
- shortcut key conflict and xvim HOT 2
- Xcode 6.2 with CodePilot continuously eats 100% CPU HOT 3
- xcode6.3 not work HOT 6
- Crash Frequently HOT 5
- it is not available on xcode 6.3.2 HOT 2
- CodePilot menu item doesn't install after restargin Xcode 6.3.2/6.4b3 HOT 6
- CodePilot Can't Work in Version 6.3.2 (6D2105) Of XCode HOT 3
- Seems CodePilot causes whole system to crash HOT 4
- Difference between CodePilot and the similar system view? HOT 2
- Not work in Xcode 6.3.1 HOT 2
- Xcode 6.4 doesn't load the plugin HOT 4
- Can't make it work HOT 2
- Retina assets. HOT 1
- can't support Xcode 7.01? HOT 6
- Not working in Xcode 7.1 HOT 15
- Xcode 7.x support HOT 10
- Can't open Main storyboard
- CodePilot for Xcode 9
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