Comments (13)
Hi Maciej, could you possibly commit your fix for this?
Best Regards,
Steve
from s3eiosicloud.
Hi Steve,
Yes, I'll do that this week. Sorry man, I'm just extremely busy at the
moment :(
I'll send you an email when done.
Cheers
Maciej Sawitus
Check out my indie games: www.pixelelephant.com
Read my gamev blog: gamedevcoder.wordpress.com
Follow me on Twitter @PixelElephant https://twitter.com/#!/PixelElephant
On 15 May 2012 05:02, stevemonks <
[email protected]
wrote:
Hi Maciej, could you possibly commit your fix for this?
Best Regards,
Steve
Reply to this email directly or view it on GitHub:
#1 (comment)
from s3eiosicloud.
Alright, done! :)
I've also updated README.txt and SETUP.txt based on your comments at:
http://www.madewithmarmalade.com/devnet/forum/7398
for anyone trying to get this extension to work in their projects. Thanks for that!
Let me know if you have any problems.
Cheers,
Maciej
from s3eiosicloud.
Thank you very much for doing that so quickly, it's much appreciated. I'll
grab it now and drop it in.
Good luck with Monstaaa, it's looking very nice, hope you do well with it. I
was quite surprised by Puzzled Rabbit, because it has much in common with my
own rabbit based puzzle game Bomb Bunny Boogie;
http://digitalapplicationdesign.com/cms/view-content/7/bbb.html
a game that may well have broken all records for poor sales performance
within the App Store! Hope yours did better ;-)
Thanks again,
cheers,
Steve
----- Original Message -----
From: "macieks"
[email protected]
To: "stevemonks" [email protected]
Sent: Tuesday, May 15, 2012 7:39 AM
Subject: Re: [s3eIOSiCloud] Crashes on pre 5.0 iOS (#1)
Alright, done! :)
I've also updated README.txt and SETUP.txt based on your comments at:
http://www.madewithmarmalade.com/devnet/forum/7398
for anyone trying to get this extension to work in their projects. Thanks
for that!Let me know if you have any problems.
Cheers,
Maciej
Reply to this email directly or view it on GitHub:
#1 (comment)
from s3eiosicloud.
No worries!
a game that may well have broken all records for poor sales performance
within the App Store!
Hehe... not sure you'd win against my Puzzled Rabbit in sales ;) They've
been very poor as well.
I guess one conclusion might be games with rabbits don't sale :)
Cheers,
Maciej
from s3eiosicloud.
Yep, I'm definitely pulling out of the rabbit puzzle business too. On the
plus side, you've just sold another one, perhaps it might start a trend ;-)
Cheers,
Steve
----- Original Message -----
From: "macieks"
[email protected]
To: "stevemonks" [email protected]
Sent: Tuesday, May 15, 2012 8:12 AM
Subject: Re: [s3eIOSiCloud] Crashes on pre 5.0 iOS (#1)
No worries!
a game that may well have broken all records for poor sales performance
within the App Store!Hehe... not sure you'd win against my Puzzled Rabbit in sales ;) They've
been very poor as well.I guess one conclusion might be games with rabbits don't sale :)
Cheers,
Maciej
Reply to this email directly or view it on GitHub:
#1 (comment)
from s3eiosicloud.
Hi Maciej,
sorry to bother you again, but the extension is still crashing for me under
iOS 4.2.1.
It's still crashing as it boots (i.e. before the Marmalade screen appears)
so this is before any of my code has been executed. The last message that I
see from the IPCU console is;
dyld: Symbol not found: OBJC_CLASS$_NSFileCoordinator Referenced from:
/var/mobile/Applications/7C21282F-14C1-4321-AD0A-F5E09BD36409/ab.app/ab
Expected in: /System/Library/Frameworks/Foundation.framework/Foundation
which is what I think is killing it.
I think I need to look into setting up Marmalade on my Mac then I can debug
this myself - although the main reason I'm using Marmalade in the first
place was to avoid doing that ;-)
If you do get a moment to look into it, that would be cool and any help
would be appreciated.
Cheers,
Steve
----- Original Message -----
From: "macieks"
[email protected]
To: "stevemonks" [email protected]
Sent: Tuesday, May 15, 2012 8:12 AM
Subject: Re: [s3eIOSiCloud] Crashes on pre 5.0 iOS (#1)
No worries!
a game that may well have broken all records for poor sales performance
within the App Store!Hehe... not sure you'd win against my Puzzled Rabbit in sales ;) They've
been very poor as well.I guess one conclusion might be games with rabbits don't sale :)
Cheers,
Maciej
Reply to this email directly or view it on GitHub:
#1 (comment)
from s3eiosicloud.
Hi Steve,
I'll try to look into this tomorrow or so but in the meantime can you
confirm you are weak linking with Foundation library?
This is what my iphone-link-opts are set to in my MKB:
iphone-link-opts='-lsqlite3.0 -weak_framework Foundation -weak_framework
UIKit -weak_framework Security -weak_framework CoreText -weak_framework
AddressBookUI -weak_framework MapKit'
Cheers,
Maciej
from s3eiosicloud.
Just to make sure - the important bit in my previous post is "-weak_framework Foundation".
from s3eiosicloud.
Hi Maciej,
thanks for chasing this up. I had no iphone specific link options set in the
MKB for my app, to be honest I wasn't aware I needed any in my main app
(this kind of thing seems very poorly documented in Marmalade).
Anyway, adding the following to the deployments section of the MKB seems to
have fixed the problem, it now runs under 4.2.1. Another one for the readme
perhaps?
iphone-link-opts='-weak_framework Foundation'
Thanks once again.
Cheers,
Steve
----- Original Message -----
From: "macieks"
[email protected]
To: "stevemonks" [email protected]
Sent: Tuesday, May 15, 2012 11:38 AM
Subject: Re: [s3eIOSiCloud] Crashes on pre 5.0 iOS (#1)
Hi Steve,
I'll try to look into this tomorrow or so but in the meantime can you
confirm you are weak linking with Foundation library?This is what my iphone-link-opts are set to in my MKB:
iphone-link-opts='-lsqlite3.0 *-weak_framework Foundation *-weak_framework
UIKit -weak_framework Security -weak_framework CoreText -weak_framework
AddressBookUI -weak_framework MapKit'Cheers,
MaciejOn 15 May 2012 19:15, stevemonks <
[email protected]wrote:
Hi Maciej,
sorry to bother you again, but the extension is still crashing for me
under
iOS 4.2.1.It's still crashing as it boots (i.e. before the Marmalade screen
appears)
so this is before any of my code has been executed. The last message that
I
see from the IPCU console is;dyld: Symbol not found: OBJC_CLASS$_NSFileCoordinator Referenced from:
/var/mobile/Applications/7C21282F-14C1-4321-AD0A-F5E09BD36409/ab.app/ab
Expected in: /System/Library/Frameworks/Foundation.framework/Foundationwhich is what I think is killing it.
I think I need to look into setting up Marmalade on my Mac then I can
debug
this myself - although the main reason I'm using Marmalade in the first
place was to avoid doing that ;-)If you do get a moment to look into it, that would be cool and any help
would be appreciated.Cheers,
Steve----- Original Message -----
From: "macieks"
[email protected]
To: "stevemonks" [email protected]
Sent: Tuesday, May 15, 2012 8:12 AM
Subject: Re: [s3eIOSiCloud] Crashes on pre 5.0 iOS (#1)No worries!
a game that may well have broken all records for poor sales
performance
within the App Store!Hehe... not sure you'd win against my Puzzled Rabbit in sales ;)
They've
been very poor as well.I guess one conclusion might be games with rabbits don't sale :)
Cheers,
Maciej
Reply to this email directly or view it on GitHub:
#1 (comment)
Reply to this email directly or view it on GitHub:
#1 (comment)
Reply to this email directly or view it on GitHub:
#1 (comment)
from s3eiosicloud.
Glad it worked for you :)
I actually added a short note about this as well but maybe I could be more
clear when I say "weak link with Foundation library". I'll fix that.
On 15 May 2012 21:42, stevemonks <
[email protected]
wrote:
Hi Maciej,
thanks for chasing this up. I had no iphone specific link options set in
the
MKB for my app, to be honest I wasn't aware I needed any in my main app
(this kind of thing seems very poorly documented in Marmalade).Anyway, adding the following to the deployments section of the MKB seems to
have fixed the problem, it now runs under 4.2.1. Another one for the readme
perhaps?iphone-link-opts='-weak_framework Foundation'
Thanks once again.
Cheers,
Steve----- Original Message -----
From: "macieks"
[email protected]
To: "stevemonks" [email protected]
Sent: Tuesday, May 15, 2012 11:38 AM
Subject: Re: [s3eIOSiCloud] Crashes on pre 5.0 iOS (#1)Hi Steve,
I'll try to look into this tomorrow or so but in the meantime can you
confirm you are weak linking with Foundation library?This is what my iphone-link-opts are set to in my MKB:
iphone-link-opts='-lsqlite3.0 *-weak_framework Foundation
*-weak_framework
UIKit -weak_framework Security -weak_framework CoreText -weak_framework
AddressBookUI -weak_framework MapKit'Cheers,
MaciejOn 15 May 2012 19:15, stevemonks <
[email protected]wrote:
Hi Maciej,
sorry to bother you again, but the extension is still crashing for me
under
iOS 4.2.1.It's still crashing as it boots (i.e. before the Marmalade screen
appears)
so this is before any of my code has been executed. The last message
that
I
see from the IPCU console is;dyld: Symbol not found: OBJC_CLASS$_NSFileCoordinator Referenced
from:
/var/mobile/Applications/7C21282F-14C1-4321-AD0A-F5E09BD36409/ab.app/ab
Expected in: /System/Library/Frameworks/Foundation.framework/Foundationwhich is what I think is killing it.
I think I need to look into setting up Marmalade on my Mac then I can
debug
this myself - although the main reason I'm using Marmalade in the first
place was to avoid doing that ;-)If you do get a moment to look into it, that would be cool and any help
would be appreciated.Cheers,
Steve----- Original Message -----
From: "macieks"
[email protected]
To: "stevemonks" [email protected]
Sent: Tuesday, May 15, 2012 8:12 AM
Subject: Re: [s3eIOSiCloud] Crashes on pre 5.0 iOS (#1)No worries!
a game that may well have broken all records for poor sales
performance
within the App Store!Hehe... not sure you'd win against my Puzzled Rabbit in sales ;)
They've
been very poor as well.I guess one conclusion might be games with rabbits don't sale :)
Cheers,
Maciej
Reply to this email directly or view it on GitHub:
#1 (comment)
Reply to this email directly or view it on GitHub:
#1 (comment)
Reply to this email directly or view it on GitHub:
#1 (comment)
Reply to this email directly or view it on GitHub:
#1 (comment)
from s3eiosicloud.
Hi Maciej.
I did check if there was anything else needed, but I missed it because it's
in the readme.txt and I only looked in the setup.txt (thanks for the credit
by the way).
I imagine, like me, most Marmalade developers are not familiar with native
iOS development and I've been unable to find any Marmalade specific
documentation regarding weak linking of libraries, so that note doesn't
really mean very much to me as it stands (I presume a weak link is a bit
like a DLL under Windows?). An example of what to add and where to put it in
the MKB may be more useful perhaps?
e.g.
To avoid problems on devices running pre iOS 5.0, be sure to add the
following to the deployments section of your mkb if you are not already weak
linking against the Foundation module;
iphone-link-opts='-weak_framework Foundation'
What do you think?
Anyway, thianks once again. It's not much of a freebie, but I've attached a
Bomb Bunny Boogie iOS promotion code below should you feel like trying a
different take on the bunny puzzle theme. Feel free to pass it on if you
don't fancy trying it out yourself. Enjoy.
Cheers,
Steve
www.digitalapplicationdesign.com
Promo code (expires 4 weeks from 15/5/12);
HLMLKRWL37NW
----- Original Message -----
From: "macieks"
[email protected]
To: "stevemonks" [email protected]
Sent: Tuesday, May 15, 2012 1:03 PM
Subject: Re: [s3eIOSiCloud] Crashes on pre 5.0 iOS (#1)
Glad it worked for you :)
I actually added a short note about this as well but maybe I could be more
clear when I say "weak link with Foundation library". I'll fix that.On 15 May 2012 21:42, stevemonks <
[email protected]wrote:
Hi Maciej,
thanks for chasing this up. I had no iphone specific link options set in
the
MKB for my app, to be honest I wasn't aware I needed any in my main app
(this kind of thing seems very poorly documented in Marmalade).Anyway, adding the following to the deployments section of the MKB seems
to
have fixed the problem, it now runs under 4.2.1. Another one for the
readme
perhaps?iphone-link-opts='-weak_framework Foundation'
Thanks once again.
Cheers,
Steve----- Original Message -----
From: "macieks"
[email protected]
To: "stevemonks" [email protected]
Sent: Tuesday, May 15, 2012 11:38 AM
Subject: Re: [s3eIOSiCloud] Crashes on pre 5.0 iOS (#1)Hi Steve,
I'll try to look into this tomorrow or so but in the meantime can you
confirm you are weak linking with Foundation library?This is what my iphone-link-opts are set to in my MKB:
iphone-link-opts='-lsqlite3.0 *-weak_framework Foundation
*-weak_framework
UIKit -weak_framework Security -weak_framework CoreText -weak_framework
AddressBookUI -weak_framework MapKit'Cheers,
MaciejOn 15 May 2012 19:15, stevemonks <
[email protected]wrote:
Hi Maciej,
sorry to bother you again, but the extension is still crashing for me
under
iOS 4.2.1.It's still crashing as it boots (i.e. before the Marmalade screen
appears)
so this is before any of my code has been executed. The last message
that
I
see from the IPCU console is;dyld: Symbol not found: OBJC_CLASS$_NSFileCoordinator Referenced
from:
/var/mobile/Applications/7C21282F-14C1-4321-AD0A-F5E09BD36409/ab.app/ab
Expected in:
/System/Library/Frameworks/Foundation.framework/Foundationwhich is what I think is killing it.
I think I need to look into setting up Marmalade on my Mac then I can
debug
this myself - although the main reason I'm using Marmalade in the
first
place was to avoid doing that ;-)If you do get a moment to look into it, that would be cool and any
help
would be appreciated.Cheers,
Steve----- Original Message -----
From: "macieks"
[email protected]
To: "stevemonks" [email protected]
Sent: Tuesday, May 15, 2012 8:12 AM
Subject: Re: [s3eIOSiCloud] Crashes on pre 5.0 iOS (#1)No worries!
a game that may well have broken all records for poor sales
performance
within the App Store!Hehe... not sure you'd win against my Puzzled Rabbit in sales ;)
They've
been very poor as well.I guess one conclusion might be games with rabbits don't sale :)
Cheers,
Maciej
Reply to this email directly or view it on GitHub:
#1 (comment)
Reply to this email directly or view it on GitHub:
#1 (comment)
Reply to this email directly or view it on GitHub:
#1 (comment)
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#1 (comment)
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#1 (comment)
from s3eiosicloud.
Thanks, done!
And thanks for the promo code :)
Maciej
On 15 May 2012 22:59, stevemonks <
[email protected]
wrote:
Hi Maciej.
I did check if there was anything else needed, but I missed it because it's
in the readme.txt and I only looked in the setup.txt (thanks for the credit
by the way).I imagine, like me, most Marmalade developers are not familiar with native
iOS development and I've been unable to find any Marmalade specific
documentation regarding weak linking of libraries, so that note doesn't
really mean very much to me as it stands (I presume a weak link is a bit
like a DLL under Windows?). An example of what to add and where to put it
in
the MKB may be more useful perhaps?e.g.
To avoid problems on devices running pre iOS 5.0, be sure to add the
following to the deployments section of your mkb if you are not already
weak
linking against the Foundation module;iphone-link-opts='-weak_framework Foundation'
What do you think?
Anyway, thianks once again. It's not much of a freebie, but I've attached a
Bomb Bunny Boogie iOS promotion code below should you feel like trying a
different take on the bunny puzzle theme. Feel free to pass it on if you
don't fancy trying it out yourself. Enjoy.Cheers,
Stevewww.digitalapplicationdesign.com
Promo code (expires 4 weeks from 15/5/12);
HLMLKRWL37NW
----- Original Message -----
From: "macieks"
[email protected]
To: "stevemonks" [email protected]
Sent: Tuesday, May 15, 2012 1:03 PM
Subject: Re: [s3eIOSiCloud] Crashes on pre 5.0 iOS (#1)Glad it worked for you :)
I actually added a short note about this as well but maybe I could be
more
clear when I say "weak link with Foundation library". I'll fix that.On 15 May 2012 21:42, stevemonks <
[email protected]wrote:
Hi Maciej,
thanks for chasing this up. I had no iphone specific link options set in
the
MKB for my app, to be honest I wasn't aware I needed any in my main app
(this kind of thing seems very poorly documented in Marmalade).Anyway, adding the following to the deployments section of the MKB seems
to
have fixed the problem, it now runs under 4.2.1. Another one for the
readme
perhaps?iphone-link-opts='-weak_framework Foundation'
Thanks once again.
Cheers,
Steve----- Original Message -----
From: "macieks"
[email protected]
To: "stevemonks" [email protected]
Sent: Tuesday, May 15, 2012 11:38 AM
Subject: Re: [s3eIOSiCloud] Crashes on pre 5.0 iOS (#1)Hi Steve,
I'll try to look into this tomorrow or so but in the meantime can you
confirm you are weak linking with Foundation library?This is what my iphone-link-opts are set to in my MKB:
iphone-link-opts='-lsqlite3.0 *-weak_framework Foundation
*-weak_framework
UIKit -weak_framework Security -weak_framework CoreText
-weak_framework
AddressBookUI -weak_framework MapKit'Cheers,
MaciejOn 15 May 2012 19:15, stevemonks <
[email protected]wrote:
Hi Maciej,
sorry to bother you again, but the extension is still crashing for me
under
iOS 4.2.1.It's still crashing as it boots (i.e. before the Marmalade screen
appears)
so this is before any of my code has been executed. The last message
that
I
see from the IPCU console is;dyld: Symbol not found: OBJC_CLASS$_NSFileCoordinator Referenced
from:/var/mobile/Applications/7C21282F-14C1-4321-AD0A-F5E09BD36409/ab.app/ab
Expected in:
/System/Library/Frameworks/Foundation.framework/Foundationwhich is what I think is killing it.
I think I need to look into setting up Marmalade on my Mac then I can
debug
this myself - although the main reason I'm using Marmalade in the
first
place was to avoid doing that ;-)If you do get a moment to look into it, that would be cool and any
help
would be appreciated.Cheers,
Steve----- Original Message -----
From: "macieks"
[email protected]
To: "stevemonks" [email protected]
Sent: Tuesday, May 15, 2012 8:12 AM
Subject: Re: [s3eIOSiCloud] Crashes on pre 5.0 iOS (#1)No worries!
a game that may well have broken all records for poor sales
performance
within the App Store!Hehe... not sure you'd win against my Puzzled Rabbit in sales ;)
They've
been very poor as well.I guess one conclusion might be games with rabbits don't sale :)
Cheers,
Maciej
Reply to this email directly or view it on GitHub:
Reply to this email directly or view it on GitHub:
Reply to this email directly or view it on GitHub:
#1 (comment)
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from s3eiosicloud.
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