Comments (3)
while this is far from ideal, i believe this cannot be truly fixed within our code. discord and cloudflare both have certain ratelimits for webhooks as mentioned here. if you want my 2 cents, it is also not a good practice to set the logging level to something other than info/warn, especially on webhook. the log order is likely messed up due to this as well (too many simultaneous requests on the api).
from trakman.
Good point.
Will it be left as it is, or will a change be made to not allow a higher loglevel by design?
i will likely reference this issue in the wiki for clarity (like what we do for the database stuff). i reckon it would be counterproductive to limit the values. after all, it is your server. if you really wish to have your webhook spammed, so be it.
from trakman.
while this is far from ideal, i believe this cannot be truly fixed within our code. discord and cloudflare both have certain ratelimits for webhooks as mentioned here. if you want my 2 cents, it is also not a good practice to set the logging level to something other than info/warn, especially on webhook. the log order is likely messed up due to this as well (too many simultaneous requests on the api).
Good point.
Will it be left as it is, or will a change be made to not allow a higher loglevel by design?
from trakman.
Related Issues (20)
- The queue is cleared at the end of the race in CUP mode HOT 1
- After completing a race in CUP mode, it will forget the SetCupRoundsPerChallenge setting HOT 2
- Comments section in file Buttons.js missing mention about background property HOT 1
- Switch to regular non-root user in docker container HOT 1
- Suggestion to also search by Alias using /help <string> command
- Skip/Res should not clear score in mode CUP
- //shuffle command wipe the queue HOT 3
- Erased map by //et not disaper from list and is allowed to requeue and play again HOT 2
- Command //list to remove maps by clicking on them HOT 1
- Querying TMX for certain author HOT 1
- Controller not start when DISCORD_LOG_LEVEL is 3 HOT 1
- some TypeError about invalid url HOT 3
- Server crashes when the last map is removed by controller
- Next-map same as currently played / keeping played history
- Question / The philosophy of counting stats (TopSums, TopRecords and TopVotes) HOT 2
- Selecting page in the maplist
- The search algorithm is slow HOT 1
- Re-queuing doesn't work properly HOT 2
- Separate branch for docker?
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from trakman.