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Matthew Schäfer.

  • I'm a developer from Australia who loves making 2D games 🎮, game engines 🕹️, and programming languages 🖥️.
  • My favourite languages include C++, Rust, and C# (but all languages are awesome).
  • Outside of programming I enjoy astronomy 🌌, cricket 🏏, cycling 🚲, and running 🏃.
  • You can reach me on Twitter, Reddit, or Discord.

Matthew Schäfer's Projects

astral icon astral

A lightweight C++ library for 2D/3D sound built on top of SDL_mixer.

chanceofelimination icon chanceofelimination

Monte-Carlo simulation to determine approximate chances of elimination for athletes in point-based series.

console-maze-game icon console-maze-game

A console maze game made with C++ when I was bored in a university lecture.

echodye icon echodye

A Terraria mod that adds an invisible dye.

eelslapper icon eelslapper

A Terraria mod that adds a new whip—the Eel Slapper.

gameoflife icon gameoflife

A clone of Conway's Game of Life made with C++ and SDL2.

haskell-tasks icon haskell-tasks

A few solutions to some Haskell exercises from my university.

pheir icon pheir

A Terraria mod that adds recipes for pre-hardmode–exclusive items.

rust-snake icon rust-snake

A simple snake game made with Rust (using Piston).

stardust icon stardust

A 2D game engine/framework built with C++20, SDL2, and OpenGL.

starmaker icon starmaker

A MERN app that allows the user to create planets and stars.

tic-tac-toe icon tic-tac-toe

A console Tic Tac Toe game I made to refamiliarise myself with the basics of C#.

worldbuilder icon worldbuilder

A NodeJS/MongoDB application with user-content and authentication.

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