Comments (3)
This is the compiled bytecode:
Function 0 (??):
1: dev.cpu0:TestMethod(123)
GETIMPORT R0 2
LOADN R2 123
NAMECALL R0 R0 K3
CALL R0 2 0
RETURN R0 0
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One thing I want to double check... are you aware of the fact that all lightuserdata objects share the same metatable? If you have several different objects then you might be getting namecall invoked from a different userdata. It should still not be the case that the first argument is a boolean though.
Could you post a standalone example so that it can be debugged?
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My bad... I was destroying userdatas and the memory was going wild.
Thanks for the advice on the shared metatable, I have to fix that too but definitly not a luau bug.
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