Name: louisforestier
Type: User
Bio: Software engineer into graphics, games and simulations.
Hi there 👋 I'm Louis Forestier, aka ghalaodh on Discord.
- 🏫 I recently finished my Master's degree in Computer Science, and I'm still trying to learn more about rendering and graphics programming in general.
- ⛲ I'm currently working as a Research Engineer at XLIM and develop fluid simulation.
- 🔭 On the side, I also work on a personal project to discover the Vulkan API and some rendering methods.
LinkedIn: ![](https://camo.githubusercontent.com/a12f97e0370c6c839fe198521c5536f0fb2ea4ec9005247525f5f3c2f2e91e7e/68747470733a2f2f63646e2e6a7364656c6976722e6e65742f6e706d2f73696d706c652d69636f6e7340332e302e312f69636f6e732f6c696e6b6564696e2e737667)
Mail: [email protected]
louisforestier's Projects
A C++/CUDA library to efficiently compute neighborhood information on the GPU for 3D point clouds within a fixed radius.
Tiny but powerful single file wavefront obj loader
Ongoing project to deepen my knowledge of Unity, by creating a simple tactical rpg
Introductory guide to vulkan.