Comments (1)
Issue fixed due to same division algorithm carried out regardless of difficulty value. Values above 100 now has a separate division algorithm to ensure the correct skill point computation.
I just realised this issue only affects the skill point computation in the judge window during gameplay and has no obvious effect on other parts of the code.
from dtxmanianx.
Related Issues (20)
- Null Exception encountered when playing DTXMania as a DTXViewer from DTXCreator
- DTXViewerNX crashes after moving to a different monitor. HOT 1
- Scroll Speed Graphics Indicator Limit
- Perceived scroll speed is not arcade accurate HOT 1
- Remove Loading Screen transition from DTXViewerNX
- Adding Fast Reload Songs Option in Config HOT 2
- Quick Config Overhaul
- Option to disable pitch shift when missing/strumming between notes on guitar HOT 1
- An option to change the window size of DTXViewerNX, as well as the scroll speed HOT 3
- *redacted* has been Detected HOT 2
- Bass Progress meter is on wrong side HOT 1
- "NEW RECORD" Texture doesn't appear when you get a new record on a song.
- DTXViewerNX doesn't pause video when playback is stopped by DTXCreatorNX
- DTXMania crashes when playing some similes in 6 lane mode
- left bass registers (the feedback shows) but also counts as miss
- Having this issue when playing on 6 Lane mode.
- Discord invite link on front page is invalid. HOT 3
- App crashes after every cleared stage screen. Stage Fail screen did't crash HOT 2
- Swappable Skin assets (Shutter, Notes, etc.)
- Combo Positioning/Size Options
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from dtxmanianx.