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zhuliang's Projects

bepuphysics2 icon bepuphysics2

Pure C# 3D real time physics simulation library, now with a higher version number.

cardengine icon cardengine

Generic UI for card games like Hearthstone, Magic Arena and Slay the Spire...

custom-framework icon custom-framework

implementing all kinds of framework by custom,like dubbo,spring,mybatis etc

defaultecs icon defaultecs

Entity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.

et icon et

Unity3D Client And C# Server Framework

language-ext icon language-ext

C# functional language extensions - a base class library for functional programming

messagepipe icon messagepipe

High performance in-memory/distributed messaging pipeline for .NET and Unity.

r3 icon r3

The new future of dotnet/reactive and UniRx.

unistats icon unistats

StatMaster is a flexible attribute system for game characters, providing modifiable and customizable character stats.

unity-design-pattern icon unity-design-pattern

:tea: All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现

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