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Ariel Parker's Projects

egameplay icon egameplay

一个基于Entity-Component模式的灵活、通用、可扩展的轻量战斗(技能)框架,配置可选使用ScriptableObject或是Excel表格. A flexible, generic, easy to extend, lightweight combat (skills) framework based on Entity-Component pattern. Configuration can choose to use ScriptableObject or Excel tables.

et-network-module icon et-network-module

从 ET6.0 中精简出来的网络模块(TCP ),可以与 ET Server 通信。

genshingameplay icon genshingameplay

参考Genshin的GamePlay框架,包括战斗、解谜、怪物AI,持续开发中,未来将会加入剧情

huatuo icon huatuo

零成本、高性能的unity c#的热更新方案。 Zero-cost, high-performance unity c# hot update solution

imageai-colab-ver icon imageai-colab-ver

我从别人那里得到它,存入我自己的仓库,我还没看过它的内容,希望有用。

loopscrollrect icon loopscrollrect

These scripts will make your UGUI ScrollRect reusing cells, to improve performance, loading time and draw calls.

luban icon luban

你的最佳游戏配置解决方案 {excel, csv, xls, xlsx, json, bson, xml, yaml, lua, unity scriptableobject} => {json, bson, xml, lua, yaml, protobuf(pb), msgpack, flatbuffers, erlang, custom template} data + {c++, java, c#, go(golang), lua, javascript(js), typescript(ts), erlang, rust, protobuf schema, flatbuffers schema, custom template} code。 不仅仅是导表工具。支持unity , ue4, tolua, xlua, slua, ilruntime, puerts等热更新插件;强大的数据校验能力;完善的本地化机制。a powerful game config export tool and code generator that supports for i18n and l10n.

purescript icon purescript

A C# hot reload framework for Unity3D, based on Mono's MONO_AOT_MODE_INTERP mode.

sjet icon sjet

Unity3D Client And C# Server Framework

zxing.net icon zxing.net

.Net port of the original java-based barcode reader and generator library zxing

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