Comments (2)
Solving it on branch colors with new model of slow/fast that allows to switch load to CPU instead of memory
from vism.
Extra feature could be added:
- Mid-animation rendering
When files are plenty and quite big, it does really decrease performance to load all that into memory. Better solution could be for example to split the data set in several smaller packets and read the remaining parts 'on the fly' as the animation progresses. Potentially, animation could pause for a few seconds to load and process the data. (Rather process than read, since binary data takes up little space)
from vism.
Related Issues (20)
- Enter text window survives widget deletion HOT 2
- Can we get independent text boxes in different widgets? HOT 1
- Reloading data with Load File problems
- ValueError: Invalid Directory
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- Precise dimension for cubic ergo cubes are not actually cubes
- Two Animation windows can be spawned
- Remove decimate from Performance Options for Cubes and Arrows
- Delete all windows breaks the app if a single window was deleted first
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- Add widget button problems HOT 1
- Matplotlib does not change plot appearance if '1-1 synchronize' is checked
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- "You may loose calculation"
- Black pixels after setting a color vector to [0 0 0] HOT 1
- OpenGl Arrows must effecitvely copy numpy array
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from vism.