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Comments (9)

Leather128 avatar Leather128 commented on July 20, 2024

wdym death animation on the same character?

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dimuzicle avatar dimuzicle commented on July 20, 2024

without bf-dead character

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Leather128 avatar Leather128 commented on July 20, 2024

uh set the "deathCharacter" property in the config.json of the character to the character you want to be used (it can be the same character that is being played as)

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dimuzicle avatar dimuzicle commented on July 20, 2024

I tried but it's the same animation as bf one
I use custom bf character that uses unique death animation

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Leather128 avatar Leather128 commented on July 20, 2024

can i see the character's config.json?

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dimuzicle avatar dimuzicle commented on July 20, 2024

{
"defaultFlipX": true,
"dancesLeftAndRight": false,
"imagePath": "loly_bf_assets",
"spritesheetType": "SPARROW",
"barColor": [81, 201, 219],
"deathCharacter": "bf-loly",
"positionOffset": [0, 30],
"offsetsFlipWhenEnemy": true,
"offsetsFlipWhenPlayer": false,
"animations": [
{
"name": "idle",
"animation_name": "BF idle dance",
"fps": 24,
"looped": false
},
{
"name": "singLEFT",
"animation_name": "BF NOTE LEFT0",
"fps": 24,
"looped": false
},
{
"name": "singDOWN",
"animation_name": "BF NOTE DOWN0",
"fps": 24,
"looped": false
},
{
"name": "singUP",
"animation_name": "BF NOTE UP0",
"fps": 24,
"looped": false
},
{
"name": "singRIGHT",
"animation_name": "BF NOTE RIGHT0",
"fps": 24,
"looped": false
},
{
"name": "singLEFTmiss",
"animation_name": "BF NOTE LEFT MISS",
"fps": 24,
"looped": false
},
{
"name": "singDOWNmiss",
"animation_name": "BF NOTE DOWN MISS",
"fps": 24,
"looped": false
},
{
"name": "singUPmiss",
"animation_name": "BF NOTE UP MISS",
"fps": 24,
"looped": false
},
{
"name": "singRIGHTmiss",
"animation_name": "BF NOTE RIGHT MISS",
"fps": 24,
"looped": false
},
{
"name": "hey",
"animation_name": "BF HEY",
"fps": 24,
"looped": false
},
{
"name": "scared",
"animation_name": "BF idle shaking",
"fps": 24,
"looped": false
},
{
"name": "firstDeath",
"animation_name": "BF dies",
"fps": 24,
"looped": false
},
{
"name": "deathLoop",
"animation_name": "BF Dead Loop",
"fps": 24,
"looped": true
},
{
"name": "deathConfirm",
"animation_name": "BF Dead confirm",
"fps": 24,
"looped": false
}
]
}

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dimuzicle avatar dimuzicle commented on July 20, 2024

it's rosie week 2 mod btw

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Leather128 avatar Leather128 commented on July 20, 2024

oops sorry

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Leather128 avatar Leather128 commented on July 20, 2024

i forgot that the property name isn't deathCharacter it's deathCharacterName

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