Comments (13)
Additional note:
I ran my check that produced the output above from latex2e/required
, so it found firstaid-pgfmorepages
in need for updates and the first line doing the saving worked. However the second did but failed with
Bundle checks should not list test names
I understand why, but maybe then it should explicitly say that one needs to cd in the right directory or not give that advice with detailed file names to test if it is in a bundle directory.
from l3build.
You get 2 lines for execution but they are separated by a comment, e.g.,
To regenerate the test files, run l3build save firstaid-pgfmorepages To detect engine specific differences, run after that l3build check --show-saves firstaid-pgfmorepages
Well isn't that by-design, so the information on what the steps actually are for is there? (One related things is we shouldn't have the second part if there is only one engine set up: I've spotted that a few times and now you remind me, I should fix it ...)
from l3build.
yes it is and I question that design :-). My point is that after I have run the first block there is so much clutter in the terminal that I can't get to the second block without a lot of trouble. Given that I would run both anyway it would be nice to be able to do so without copying both blocks somewhere.
For example, the output could include a comment char in front of the explanations (based on the OS you are using) then you can run both by simple copy and past if you want to
from l3build.
The second is this: I did
l3build check -S -epdftex
and on the LaTeX suite that runs quite long :-) if you test all engines. In the end it didn't produce any output because one of the test directories TU... doesn't run with pdftex and so when it was trying to make the above displayl3build
ran into a low-level error rather than displaying the results of the other test dirs it did process. That is a bit more of an issue in my opinion.
I think this one deserves a separate issue, as it's not about -S
per se. We have a few places where variations in engine selection don't play nicely with multiple configurations, and this is one. Perhaps rather than -e<engine>
we could do with a switch to use only the standard/default check engine (so --default
/-d
, or --standard-engine
or ...)?
from l3build.
yes it is and I question that design :-). My point is that after I have run the first block there is so much clutter in the terminal that I can't get to the second block without a lot of trouble. Given that I would run both anyway it would be nice to be able to do so without copying both blocks somewhere.
This I guess depends on your workflow: IO only ever use the 'engine check' part selectively. But I can live with a change: coming up shortly.
from l3build.
I must admit I rarely use save
(especially in repos that have large dependency setup). If check fails and I want to pass the diff, I don't regenerate, I simply copy the log file listed in the failing diff to the appropiate .tlg. If you just ran l3build check
the required tlg
is sitting in the build directory, you don't need to re-generate. (I usually do that by hand although a version of l3build save
that did just that would save a bit of copying file paths.
from l3build.
It's a way of working, I agree. But I do differently. I do check with save (when I expect changes) and let my git GUI tell me what difference there are if any and then I decide if I want to check them in or figure out why something has changed that shouldn't have.
from l3build.
I think this one deserves a separate issue, as it's not about
-S
per se. We have a few places where variations in engine selection don't play nicely with multiple configurations, and this is one. Perhaps rather than-e<engine>
we could do with a switch to use only the standard/default check engine (so--default
/-d
, or--standard-engine
or ...)?
sure fine with me. I just noticed it in passing, but it seems to me an -S issue, because it fails due to one intermediate step failing and then doesn't list anything not even the ones that it had discovered earlier.
from l3build.
I realise that we have almost-duplicated code for the info: once at the end of a single run, and once in the top-level code for where we have more than one config. That means things get a little messy, and it's not ideal. Is having both outputs sensible? If so, I guess I should make a single function for the rerun info.
from l3build.
You mean if you have 3 config files in a directory and you run -S and then you get one summary after each config? and a final one summarising all of them? The middle ones are not really helpful I guess since they are basically flying by and in the terminal it would be hard to find them again (unless you interrupt in the middle that is).
from l3build.
@FrankMittelbach Indeed: I wonder if I should move the checks just to the top level
from l3build.
@FrankMittelbach Indeed: I wonder if I should move the checks just to the top level
@josephwright probably
from l3build.
I took a bit more of a look at this yesterday: I think now I see why @zauguin set things up as they are.I'll make sure I edit in the two places that are important - perhaps today, perhaps over the weekend.
from l3build.
Related Issues (20)
- LaTeX kernel date shows in certain type of test files HOT 9
- Refine error mesasage "attempt to index a nil value" HOT 4
- Ideas about splitting slow `l3build check/doc` into smaller even runs HOT 4
- Remove shebang in build.lua HOT 3
- Documentation typo HOT 4
- Could `l3build check` only test if the compilation is successful HOT 11
- Copyright: update manually or automatically by `update_tag()`? HOT 2
- Recent change seems to have rendered documented way to call `biber` not working HOT 16
- l3build fails for unknown reasons HOT 3
- How to copy `docfiles` with directory structure respected? HOT 1
- Non-zero exit code caused by lots of `\showbox`
- Updating `man l3build` HOT 7
- Output on failure does not help
- Check with `stdengine` only HOT 2
- Sync up documented log normalization rules HOT 3
- Output normalization hook
- global typesetopts is ignored HOT 3
- About runcmd, 2 feature requests, one comment and one issue HOT 14
- Version of Lua module is not normalized HOT 10
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from l3build.