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TheodoreGalanos avatar TheodoreGalanos commented on July 21, 2024

Forgot to add the standard for the z coordinate of the blockMesh:

3-4 times x maximum height

P.S.: Again depends on where we are, e.g. tropics, low winds, even 50m above the building is enough. But the idea is the same.

Also, I have to add that I guess was a bit sleepy when making that GH file. I've made a mistake on the concatanate of the coordinates. So the blockMesh it creates won't run, but the logic behind the file is the same. Sorry about that, will correct it tomorrow morning I think.

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antonszilasi avatar antonszilasi commented on July 21, 2024

@mostaphaRoudsari should I assign myself to this task?

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mostaphaRoudsari avatar mostaphaRoudsari commented on July 21, 2024

👍

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mostaphaRoudsari avatar mostaphaRoudsari commented on July 21, 2024

@antonszilasi, Have you started the development on this one? I would use bounding box of the geometry for calculating all this numbers. We probably need one more input for rotation as user may want to rotate the blockMesh for different reasons (e.g. wind direction).

@TheodoreGalanos thanks! the file is pretty helpful to see the workflow.

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mostaphaRoudsari avatar mostaphaRoudsari commented on July 21, 2024

This is taken care of! c525ceb

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