Comments (5)
What worked for me was editing the RA platform associations in the SuccessStory settings and making sure the platform the game belongs to is only assigned to one RA platform. Otherwise it seems to only search for the game in the first platform it matches with. In your case the "in 10" in your log is the "32X" platform.
It should look something like this:
from playnite-successstory-plugin.
That's the thing I already have it setup like that:
EDIT
19-02 14:29:49.702|INFO |SuccessStory#PluginDatabaseObject`4:RefreshNoLoader(Daxter - 988f9899-fb25-4950-87f8-3c3e7e3123b5)
19-02 14:29:49.702|INFO |SuccessStory#PluginDatabaseObject`4:Used SuccessStory.Clients.RetroAchievements for Daxter - 988f9899-fb25-4950-87f8-3c3e7e3123b5
19-02 14:29:49.726|WARN |SuccessStory#RetroAchievements:Hash impossible - The file is too long - D:\Emulators\PSP\ROMs\\Daxter.iso
19-02 14:29:49.730|WARN |SuccessStory#RetroAchievements:No game find for Daxter with Sony PlayStation Portable in 10
19-02 14:29:49.730|INFO |SuccessStory#PluginDatabaseObject`4:No achievements find for Daxter - 988f9899-fb25-4950-87f8-3c3e7e3123b5
from playnite-successstory-plugin.
Did you also make sure that "Sony PlayStation Portable" is only assigned to that platform? From your log I would expect that it is also assigned to "32X".
from playnite-successstory-plugin.
it is but it should still function like it previously did, going through all options and removing it is absurd as that means in order to match all 79 emulator options you would need to click over 6000 times
from playnite-successstory-plugin.
Did you also make sure that "Sony PlayStation Portable" is only assigned to that platform? From your log I would expect that it is also assigned to "32X".
This does work but from previous use of the extension this shouldn't be necessary
from playnite-successstory-plugin.
Related Issues (20)
- I can't Refresh Data data in SuccessStory HOT 2
- Steam: The object reference was not set to an object instance HOT 2
- Wrong set of Achievements imported via RetroAchievements HOT 3
- Value cannot be null
- Download Plugin Data removes achievement progress on Steam HOT 12
- Hash impossible - The file is too long errors HOT 1
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- Cannot convert null to int HOT 2
- Ability for other emulators
- Achivements not updated for games already in library despite automatic updates being enabled
- "Failed to parse" / "Status:419" HOT 1
- Manually updating via json HOT 2
- Extension doesn't find achievements from RetroAchievements HOT 2
- Removing XCloud Games from Library
- "Object reference is not set to an instance of an object." error
- Epic and Origin achievements does not work HOT 1
- Adding achievements manually doesn't work HOT 1
- [Suggestion] Sync Genshin Impact achievements via tracker
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