Comments (1)
I can confirm everything said above. I also want to reiterate that the problem reoccurs every time Playnite is shutdown and restarted so the "fix" has to be performed each time as well. Just to note, after the fix is performed, for me, it does in fact, download every achievement as normal, whether unlocked or not.
from playnite-successstory-plugin.
Related Issues (20)
- Persistent 419 error HOT 1
- Failed to Parse - "Unauthenticated." - "status":419,"code":"unauthorized","title":"Unauthenticated" HOT 2
- RetroAchievements don't work if a game is set to ask for emulator on startup
- RetroAchievements for SNES are pulling game list from Panasonic 3DO
- Baldur's Gate 3 Achievements not appearing HOT 7
- I can't find any Retroachievement achievements
- Hidden achivements still show a title and icon HOT 3
- Error When Importing Games Marked Private HOT 7
- Achievements reset randomly
- SuccessStory Not Updating Achievements Automatically HOT 2
- Proposal: change log string for disabled libraries
- Xbox 360 achievements HOT 1
- RetroAchievements refresh issue, no achievement sync, "No url for GetEstimateTimeToUnlock()" HOT 1
- [Feature Request] Manually Set RetroAchievements Game ID HOT 2
- RetroAchievments not showing Associated Platforms HOT 2
- [Feature Request] EmuLibrary Integration HOT 1
- Object reference not set to an instance of an object HOT 4
- Extension is dead HOT 10
- Not updating and charging data HOT 3
- Unable to detect RPCS3 trophies HOT 1
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from playnite-successstory-plugin.