Comments (13)
I can confirm that after going to Extension settings → SuccessStory → Libraries, authenticating Steam and inserting my API key, the achievements are now properly syncing.
from playnite-successstory-plugin.
@BloodShed-Oni yes, but as of writing that, opening the SuccessStory settings would hang and crash Playnite if you used a Steam API key. It's obsolete advice now since the latest update.
from playnite-successstory-plugin.
Does this problem persist after using the plugin's new authentication interface?
from playnite-successstory-plugin.
Same issue here since the Steam integration update to 2.22
from playnite-successstory-plugin.
it's because the API key storage for that has moved.
To work around this until it is fixed, if you have a public Steam account:
main menu > Add-ons > Installed > Generic > SuccessStory > Data folder
- open
config.json
there - set
EnableSteamWithoutWebApi
to true, andSteamIsPrivate
to false - save the file, and then (re)start Playnite
This will be much slower, but it'll restore functionality at least.
from playnite-successstory-plugin.
it's because the API key storage for that has moved. To work around this until it is fixed, if you have a public Steam account:
main menu > Add-ons > Installed > Generic > SuccessStory > Data folder
- open
config.json
there- set
EnableSteamWithoutWebApi
to true, andSteamIsPrivate
to false- save the file, and then (re)start Playnite
This will be much slower, but it'll restore functionality at least.
Wouldn't it be easier to set that in the extension settings?
from playnite-successstory-plugin.
Does this problem persist after using the plugin's new authentication interface?
Looks like that fixed it.
from playnite-successstory-plugin.
I tried the new authentificaiton setting but it's still doesn't work for me
from playnite-successstory-plugin.
Same here, even after authenticating and inserting the API key via the Extension Settings / SuccessStory / Libraries menu I still get the 'Steam user not authenticated' notification.
LE Since it's already been too long without a fix and/or a dev reaction to this problem I am deactivating this addon.
from playnite-successstory-plugin.
I have the same issue too for a few days now. I tried to reisntall the addon and cleared the addon data files.
It is not possible for me to retrieve Steam achievements with any possible settings combination (api, public, etc).
I really miss this amazing addon so much.
is there anything I can do to assist troubleshooting the issue?
from playnite-successstory-plugin.
Same here. This extension is currently giving me problems as well. It won't update my Achievements even when forcing it manually.
I tried to add the achievements list from Steam again hoping that would do it. But it shows every game on Steam as having 0 achievements.
Anyone experience this or find a way to resolve it?
I've tried every known way of configuring it. It tells me I have no API key, even though it's entered in settings. So, I finally just set for "no API" to get rid of that error. But it still shows 0 achievements for the games I'm trying to Add. My Steam profile is set to Public, but at one time to fix a similar issue I had to set it Private in the add-on settings. That no longer works either.
Not only that, but it's only games in my library that say 0. I searched for Rage and Rage and Rage 2 show 0 achievements when trying to add the game (both in my library). But several other games with Rage in the name show they have a number of achievements.
I removed and tried to add Wolfenstein TNO again as it wouldn't update to completed. Now I can't add it because it says 0 and it won't even show the game in my Success Story achievements list anymore.
This is beginning to be too frustrating to try to use.
from playnite-successstory-plugin.
Same as #408 - Steam authentication regularly gets lost + clicking the notification takes user to the wrong place "STLL happening for me! won't save/keep the authentication Any update on when/if this will be fixed??? because i am about to yeet this s*** plugin in to the sun!"
from playnite-successstory-plugin.
Same as #408 - Steam authentication regularly gets lost + clicking the notification takes user to the wrong place "STLL happening for me! won't save/keep the authentication Any update on when/if this will be fixed??? because i am about to yeet this s*** plugin in to the sun!"
That's a different issue. No need to spam this one with a copypaste of the same comment.
from playnite-successstory-plugin.
Related Issues (20)
- PSN games with multiple trophy sets
- Persistent 419 error HOT 1
- Failed to Parse - "Unauthenticated." - "status":419,"code":"unauthorized","title":"Unauthenticated" HOT 2
- RetroAchievements don't work if a game is set to ask for emulator on startup
- RetroAchievements for SNES are pulling game list from Panasonic 3DO
- Baldur's Gate 3 Achievements not appearing HOT 7
- I can't find any Retroachievement achievements
- Hidden achivements still show a title and icon HOT 3
- Error When Importing Games Marked Private HOT 7
- Achievements reset randomly
- SuccessStory Not Updating Achievements Automatically HOT 2
- Proposal: change log string for disabled libraries
- Xbox 360 achievements HOT 1
- RetroAchievements refresh issue, no achievement sync, "No url for GetEstimateTimeToUnlock()" HOT 1
- [Feature Request] Manually Set RetroAchievements Game ID HOT 2
- RetroAchievments not showing Associated Platforms HOT 2
- [Feature Request] EmuLibrary Integration HOT 1
- Object reference not set to an instance of an object HOT 4
- Extension is dead HOT 10
- Not updating and charging data HOT 3
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