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hkjeldsberg avatar hkjeldsberg commented on August 17, 2024

Hi @michaelbernini ,

Thanks for reporting this observation! The way morphMan is currently developed it is entirely dependent on reconstructing a surface based on the (manipulated) Voronoi diagram, and part of that will affect the areas outside of the ROI.

In your example model above, I agree that the output surface looks very much coarser than the input surface. I believe this is related to the selected output resolution, which is controlled by the. --poly-ball-size command line argument.
The default is [120,120,120], so increasing this to [250,250,250] or potentially higher, i.e.:

--poly-ball-size 250 250 250

which should result in a much smoother model – similar to your input model.

Hope this helps, and answered your question.

Best,
Henrik

from morphman.

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