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SamukaDEV avatar SamukaDEV commented on August 19, 2024

more comprehensive documentation would be very interesting, I can't find many doubts that I find about methods and properties of events and functions, I would love new content in the documentation.

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andrewsf avatar andrewsf commented on August 19, 2024

Use the player.inventory.xxxx events.

For the change event, entity / item / slot will tell you about the change.

For opening or closing an inventory, entity / inventoryContainer are available. inventoryContainer is a PlayerContainer from the Forge API, not a KubeJS wrapper, so it could break in future versions of the Forge API, Minecraft, etc. You probably want the inventorySlots property.

For better documentation, read the source code like this and update the wiki.

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andrewsf avatar andrewsf commented on August 19, 2024

Actually, a better approach would be to call event . player . inventory and then do what you want.

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