Comments (2)
Looks like the idea is that doing EVAs while the vessel is suborbital, doesn't register it in the flight log. Sounds like easy enough to test.
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Forget it...
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Related Issues (20)
- Edits to stored crafts complete instantly, but opening a second time and saving the edit properly puts it in the queue. HOT 1
- Game crashes when parts exploding HOT 2
- Cryogenics depleting when simulating on delay HOT 8
- Putting only a time (and not a date) in the simulation window leads to rapid timewarp
- Auto Hire Engineers not using selected LC HOT 1
- Unable to see delta V calculations HOT 1
- Idea:Add back fund-giving commercial contracts for late game. HOT 2
- Simulation Revert to Launch removes procedural part configs HOT 18
- Suggestion: Add max eccentricity to the Tundra Orbit Test Satellite contract
- Hiring staff buggy HOT 5
- Facility upgrades do not finish in TS or flight scene
- Add engine repair feature that rockets get to X-Planes as well.
- Landing on runway bonus confidence HOT 1
- PH01 - Early Film Camera incorrect FAR voxels HOT 1
- Trying to unlock a new comm tech level while editing a vehicle doesn't work HOT 3
- LCs and hangar maintenance costs freeze cheese/bug HOT 1
- Space station parts too cheap HOT 2
- Earth-specific Capsule sciences work on Deimos and Phobos HOT 2
- How to enable history of spaceflight rss HOT 1
- Incosistent CommSat bus power consumption
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