Comments (4)
I've definitely hit the moon at 4km/s with no such issues
from rp-0.
The parameter should update every 0.1s which in theory should leave plenty of margin for it to trigger as long as the player isn't running 10x timewarp.
from rp-0.
No timewarp in the screenshot.
from rp-0.
Probable fix added in df4b2f5
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Related Issues (20)
- M-1 Engine appears in the wrong research node in the R&D
- Game breaking issue? HOT 4
- "Crew Updates" information popup prevents user from stopping time warp. HOT 1
- Unable to finish Orbital Test Flight (Uncrewed) contract due to landed capsule not registering as "Return Home Safely". HOT 6
- KCT queue showing "infinite time" items at the top (should be at the bottom) HOT 1
- Engineers do not go idle if any vessel is rolled out HOT 1
- Science collectable below 40km altitude, v3.2.1.0 release HOT 1
- Shabby 0.3.0.0 Failed to install HOT 1
- Separate RD107/108 Verniers missing since commit 369fc0f1e42deefeb2c95ab1480dd13d795b8b3a HOT 6
- [3.2.1.0] Flight Director - Message by 15km & 20km HOT 2
- Some engines descriptions like Agena B and D restart penalties are overwritten by RP-1, but descriptions should be maintained in RO. HOT 2
- Cosmic Ray Science Experiment not including lesser versions of experiment HOT 2
- Rp1 crashing after trying to do simulation with a rocket.
- rp1 crashing when i press simulate on the kerbal construction time HOT 9
- RD-253/275 has two Pump-Fed tags in all its UDMH+NTO configs HOT 5
- Prevent non re entry rated parts from completing contracts in CrewedOrbit program
- Parts Browser descriptions overwrite RO engine config descriptions
- Avionics causes mass to be NaN and leads to CTD HOT 1
- Quicksaves break down physics during Timewarp HOT 3
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