Comments (3)
This is not really an artifact. The current way of blurring the game covers for the background is simply downscaling it to 2x3 pixels and then upscaling it to fit the app. This doesn't really work for backgrounds with a lot of color variation so I will need to find a better algorithm.
from cartridges.
I tested some things and changing it to 3x4 seems to reduce the issues a bit without impacting other covers.
Before:
After:
Cover image used:
from cartridges.
I will probably just apply a blur later on as this still looks relatively weird. I have already implemented a way of doing it, I just need to optimize it.
from cartridges.
Related Issues (20)
- The application icon in the XFCE panel is not displayed HOT 2
- Importer crashes shortly before finishing the loading bar.
- Steam Importer Hangs on FileNotFoundError HOT 6
- "Webp compression support is not configured" and hang upon importing Steam games HOT 9
- Linux Building is Broken HOT 2
- Add Demo Games from Steam
- Add the ability to import games from Flatpak
- Can't launch Steam games HOT 5
- Unify Multiple Game Executables HOT 1
- Freezing when importing from Bottles that uses a non-default directory HOT 2
- Stuck at `Importing Games...` if a game in Bottles has no thumbnail
- [Bug Request] Add more bugs HOT 2
- Crashes on import from Steam HOT 3
- Support for controllers and joysticks HOT 1
- Does not work with 18000 games in it. HOT 6
- Heroic Launcher without GUI HOT 1
- Add Gnome search provider HOT 2
- pcsx2 games won't launch HOT 6
- Refetch / Reset thumbnails
- Missing translatable strings in details_window.blp
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from cartridges.